mirror of
https://github.com/furyfire/trueskill.git
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92 lines
3.5 KiB
PHP
92 lines
3.5 KiB
PHP
<?php
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namespace Moserware\Skills\TrueSkill\Layers;
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require_once(dirname(__FILE__) . "/../../PartialPlay.php");
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require_once(dirname(__FILE__) . "/../../FactorGraphs/Schedule.php");
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require_once(dirname(__FILE__) . "/../Factors/GaussianWeightedSumFactor.php");
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require_once(dirname(__FILE__) . "/../TrueSkillFactorGraph.php");
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require_once(dirname(__FILE__) . "/TrueSkillFactorGraphLayer.php");
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require_once(dirname(__FILE__) . "/TeamPerformancesToTeamPerformanceDifferencesLayer.php");
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require_once(dirname(__FILE__) . "/TeamDifferencesComparisonLayer.php");
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use Moserware\Skills\PartialPlay;
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use Moserware\Skills\FactorGraphs\ScheduleLoop;
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use Moserware\Skills\FactorGraphs\ScheduleSequence;
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use Moserware\Skills\FactorGraphs\ScheduleStep;
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use Moserware\Skills\TrueSkill\Factors\GaussianWeightedSumFactor;
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use Moserware\Skills\TrueSkill\TrueSkillFactorGraph;
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class PlayerPerformancesToTeamPerformancesLayer extends TrueSkillFactorGraphLayer
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{
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public function __construct(TrueSkillFactorGraph &$parentGraph)
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{
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parent::__construct($parentGraph);
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}
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public function buildLayer()
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{
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foreach ($this->getInputVariablesGroups() as $currentTeam)
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{
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$teamPerformance = $this->createOutputVariable($currentTeam);
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$this->addLayerFactor($this->createPlayerToTeamSumFactor($currentTeam, $teamPerformance));
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// REVIEW: Does it make sense to have groups of one?
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$outputVariablesGroups = $this->getOutputVariablesGroups();
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$outputVariablesGroups = $teamPerformance;
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}
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}
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public function createPriorSchedule()
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{
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return $this->scheduleSequence(
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array_map(
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function($weightedSumFactor)
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{
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return new ScheduleStep("Perf to Team Perf Step", $weightedSumFactor, 0);
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},
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$this->getLocalFactors()),
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"all player perf to team perf schedule");
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}
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protected function createPlayerToTeamSumFactor(&$teamMembers, &$sumVariable)
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{
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$weights = array_map(
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function($v)
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{
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return PartialPlay::getPartialPlayPercentage($v->getKey());
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},
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$teamMembers);
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return new GaussianWeightedSumFactor(
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$sumVariable,
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$teamMembers,
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$weights);
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}
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public function createPosteriorSchedule()
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{
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// BLOG
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$allFactors = array();
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foreach($this->getLocalFactors() as $currentFactor)
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{
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$numberOfMessages = $currentFactor->getNumberOfMessages();
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for($currentIteration = 1; $currentIteration < $numberOfMessages; $currentIteration++)
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{
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$allFactors[] = new ScheduleStep("team sum perf @" + $currentIteration,
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$currentFactor, $currentIteration);
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}
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}
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return $this->scheduleSequence($allFactors, "all of the team's sum iterations");
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}
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private function createOutputVariable(&$team)
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{
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///$teamMemberNames = String.Join(", ", team.Select(teamMember => teamMember.Key.ToString()).ToArray());
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$teamMemberNames = "TODO";
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return $this->getParentFactorGraph()->getVariableFactory()->createBasicVariable("Team[{0}]'s performance", $teamMemberNames);
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}
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}
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?>
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