mirror of
https://github.com/furyfire/trueskill.git
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81 lines
2.7 KiB
PHP
81 lines
2.7 KiB
PHP
<?php
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namespace DNW\Skills\TrueSkill\Layers;
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use DNW\Skills\FactorGraphs\ScheduleStep;
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use DNW\Skills\FactorGraphs\Variable;
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use DNW\Skills\FactorGraphs\KeyedVariable;
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use DNW\Skills\Numerics\BasicMath;
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use DNW\Skills\Rating;
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use DNW\Skills\Team;
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use DNW\Skills\Player;
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use DNW\Skills\TrueSkill\Factors\GaussianPriorFactor;
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use DNW\Skills\TrueSkill\TrueSkillFactorGraph;
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use DNW\Skills\FactorGraphs\ScheduleSequence;
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// We intentionally have no Posterior schedule since the only purpose here is to
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// start the process.
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class PlayerPriorValuesToSkillsLayer extends TrueSkillFactorGraphLayer
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{
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/**
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* @param Team[] $teams
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*/
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public function __construct(TrueSkillFactorGraph $parentGraph, private readonly array $teams)
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{
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parent::__construct($parentGraph);
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}
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public function buildLayer(): void
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{
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$teams = $this->teams;
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foreach ($teams as $currentTeam) {
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$localCurrentTeam = $currentTeam;
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$currentTeamSkills = [];
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$currentTeamAllPlayers = $localCurrentTeam->getAllPlayers();
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foreach ($currentTeamAllPlayers as $currentTeamPlayer) {
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$localCurrentTeamPlayer = $currentTeamPlayer;
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$currentTeamPlayerRating = $currentTeam->getRating($localCurrentTeamPlayer);
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$playerSkill = $this->createSkillOutputVariable($localCurrentTeamPlayer);
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$priorFactor = $this->createPriorFactor($currentTeamPlayerRating, $playerSkill);
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$this->addLayerFactor($priorFactor);
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$currentTeamSkills[] = $playerSkill;
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}
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$outputVariablesGroups = &$this->getOutputVariablesGroups();
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$outputVariablesGroups[] = $currentTeamSkills;
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}
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}
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public function createPriorSchedule(): ?ScheduleSequence
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{
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$localFactors = $this->getLocalFactors();
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return $this->scheduleSequence(
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array_map(
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fn ($prior) => new ScheduleStep('Prior to Skill Step', $prior, 0),
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$localFactors
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),
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'All priors'
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);
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}
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private function createPriorFactor(Rating $priorRating, Variable $skillsVariable): GaussianPriorFactor
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{
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return new GaussianPriorFactor(
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$priorRating->getMean(),
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BasicMath::square($priorRating->getStandardDeviation()) +
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BasicMath::square($this->getParentFactorGraph()->getGameInfo()->getDynamicsFactor()),
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$skillsVariable
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);
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}
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private function createSkillOutputVariable(Player $key): KeyedVariable
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{
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$parentFactorGraph = $this->getParentFactorGraph();
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$variableFactory = $parentFactorGraph->getVariableFactory();
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return $variableFactory->createKeyedVariable($key, $key . "'s skill");
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}
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}
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