_supportedOptions = $supportedOptions; $this->_totalTeamsAllowed = $totalTeamsAllowed; $this->_playersPerTeamAllowed = $playerPerTeamAllowed; } /// /// Calculates new ratings based on the prior ratings and team ranks. /// /// The underlying type of the player. /// Parameters for the game. /// A mapping of team players and their ratings. /// The ranks of the teams where 1 is first place. For a tie, repeat the number (e.g. 1, 2, 2) /// All the players and their new ratings. public abstract function calculateNewRatings($gameInfo, array $teamsOfPlayerToRatings, array $teamRanks); /// /// Calculates the match quality as the likelihood of all teams drawing. /// /// The underlying type of the player. /// Parameters for the game. /// A mapping of team players and their ratings. /// The quality of the match between the teams as a percentage (0% = bad, 100% = well matched). public abstract function calculateMatchQuality($gameInfo, array $teamsOfPlayerToRatings); public function isSupported($option) { return ($this->_supportedOptions & $option) == $option; } protected function validateTeamCountAndPlayersCountPerTeam(array $teamsOfPlayerToRatings) { self::validateTeamCountAndPlayersCountPerTeamWithRanges($teamsOfPlayerToRatings, $this->_totalTeamsAllowed, $this->_playersPerTeamAllowed); } private static function validateTeamCountAndPlayersCountPerTeamWithRanges( array $teams, TeamsRange $totalTeams, PlayersRange $playersPerTeam) { $countOfTeams = 0; foreach ($teams as $currentTeam) { if (!$playersPerTeam->isInRange($currentTeam->count())) { throw new \Exception("Player count is not in range"); } $countOfTeams++; } if (!$totalTeams->isInRange($countOfTeams)) { throw new Exception("Team range is not in range"); } } } class SkillCalculatorSupportedOptions { const NONE = 0x00; const PARTIAL_PLAY = 0x01; const PARTIAL_UPDATE = 0x02; } ?>