using System; using Moserware.Numerics; namespace Moserware.Skills.TrueSkill { internal static class DrawMargin { public static double GetDrawMarginFromDrawProbability(double drawProbability, double beta) { // Derived from TrueSkill technical report (MSR-TR-2006-80), page 6 // draw probability = 2 * CDF(margin/(sqrt(n1+n2)*beta)) -1 // implies // // margin = inversecdf((draw probability + 1)/2) * sqrt(n1+n2) * beta // n1 and n2 are the number of players on each team double margin = GaussianDistribution.InverseCumulativeTo(.5*(drawProbability + 1), 0, 1)*Math.Sqrt(1 + 1)* beta; return margin; } } }