_PartialPlayPercentage = $partialPlayPercentage; $this->_PartialUpdatePercentage = $partialUpdatePercentage; } /** * The identifier for the player, such as a name. */ public function getId() { return $this->_Id; } /** * Indicates the percent of the time the player should be weighted where 0.0 indicates the player didn't play and 1.0 indicates the player played 100% of the time. */ public function getPartialPlayPercentage() { return $this->_PartialPlayPercentage; } /** * Indicated how much of a skill update a player should receive where 0.0 represents no update and 1.0 represents 100% of the update. */ public function getPartialUpdatePercentage() { return $this->_PartialUpdatePercentage; } public function __toString(): string { return (string) $this->_Id; } }