_supportedOptions = $supportedOptions;
$this->_totalTeamsAllowed = $totalTeamsAllowed;
$this->_playersPerTeamAllowed = $playerPerTeamAllowed;
}
///
/// Calculates new ratings based on the prior ratings and team ranks.
///
/// The underlying type of the player.
/// Parameters for the game.
/// A mapping of team players and their ratings.
/// The ranks of the teams where 1 is first place. For a tie, repeat the number (e.g. 1, 2, 2)
/// All the players and their new ratings.
public abstract function calculateNewRatings($gameInfo,
array $teamsOfPlayerToRatings,
array $teamRanks);
///
/// Calculates the match quality as the likelihood of all teams drawing.
///
/// The underlying type of the player.
/// Parameters for the game.
/// A mapping of team players and their ratings.
/// The quality of the match between the teams as a percentage (0% = bad, 100% = well matched).
public abstract function calculateMatchQuality($gameInfo,
array $teamsOfPlayerToRatings);
public function isSupported($option)
{
return ($this->_supportedOptions & $option) == $option;
}
protected function validateTeamCountAndPlayersCountPerTeam(array $teamsOfPlayerToRatings)
{
self::validateTeamCountAndPlayersCountPerTeamWithRanges($teamsOfPlayerToRatings, $this->_totalTeamsAllowed, $this->_playersPerTeamAllowed);
}
private static function validateTeamCountAndPlayersCountPerTeamWithRanges(
array $teams,
TeamsRange $totalTeams,
PlayersRange $playersPerTeam)
{
$countOfTeams = 0;
foreach ($teams as $currentTeam)
{
if (!$playersPerTeam->isInRange($currentTeam->count()))
{
throw new Exception("Player count is not in range");
}
$countOfTeams++;
}
if (!$totalTeams->isInRange($countOfTeams))
{
throw new Exception("Team range is not in range");
}
}
}
class SkillCalculatorSupportedOptions
{
const NONE = 0x00;
const PARTIAL_PLAY = 0x01;
const PARTIAL_UPDATE = 0x02;
}
?>