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https://github.com/furyfire/trueskill.git
synced 2025-01-16 01:47:39 +00:00
Removed some debugging code
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@ -35,14 +35,12 @@ abstract class Factor
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return count($this->_messages);
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}
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// DEBUG: make protected
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public function &getVariables()
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protected function &getVariables()
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{
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return $this->_variables;
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}
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// DEBUG: make protected
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public function &getMessages()
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protected function &getMessages()
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{
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return $this->_messages;
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}
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@ -53,11 +51,6 @@ abstract class Factor
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Guard::argumentIsValidIndex($messageIndex, count($this->_messages), "messageIndex");
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$message = &$this->_messages[$messageIndex];
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$variable = &$this->_messageToVariableBinding->getValue($message);
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// DEBUG
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$selfName = (string)$this;
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$debugName = (string)$variable;
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$debugHash = \spl_object_hash($variable);
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$debugValue = $variable->getValue();
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return $this->updateMessageVariable($message, $variable);
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}
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@ -20,8 +20,6 @@ class Message
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public function setValue(&$value)
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{
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// DEBUG
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$selfName = (string)$this;
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$this->_value = &$value;
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}
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@ -35,8 +35,6 @@ class ScheduleStep extends Schedule
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public function visit($depth = -1, $maxDepth = 0)
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{
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$currentFactor = &$this->_factor;
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// DEBUG
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$currentFactorName = (string)$currentFactor;
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$delta = $currentFactor->updateMessageIndex($this->_index);
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return $delta;
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}
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@ -17,17 +17,11 @@ class Variable
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public function &getValue()
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{
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$value = &$this->_value;
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// DEBUG
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$selfHash = \spl_object_hash($this);
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$selfName = (string)$this;
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return $value;
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}
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public function setValue(&$value)
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{
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// DEBUG
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$selfName = (string)$this;
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$selfHash = \spl_object_hash($this);
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$this->_value = &$value;
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}
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@ -39,12 +39,6 @@ class GaussianLikelihoodFactor extends GaussianFactor
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private function updateHelper(Message &$message1, Message &$message2,
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Variable &$variable1, Variable &$variable2)
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{
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// DEBUG
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$message1ValueTest = $message1->getValue();
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$variable1ValueTest = $variable1->getValue();
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$message2ValueTest = $message2->getValue();
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$variable2ValueTest = $variable2->getValue();
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$message1Value = clone $message1->getValue();
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$message2Value = clone $message2->getValue();
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@ -122,10 +122,6 @@ class GaussianWeightedSumFactor extends GaussianFactor
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$localCurrentVariable = &$currentVariable;
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$this->createVariableToMessageBinding($localCurrentVariable);
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}
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// DEBUG
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$selfName = (string)$this;
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$selfVars = &$this->getVariables();
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}
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public function getLogNormalization()
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@ -205,8 +201,6 @@ class GaussianWeightedSumFactor extends GaussianFactor
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public function updateMessageIndex($messageIndex)
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{
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// DEBUG
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$currentFactorName = (string)$this;
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$allMessages = &$this->getMessages();
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$allVariables = &$this->getVariables();
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@ -227,12 +221,6 @@ class GaussianWeightedSumFactor extends GaussianFactor
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$updatedVariables[] = &$allVariables[$indicesToUse[$i]];
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}
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// DEBUG
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foreach($allVariables as &$currentVariable)
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{
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$currentVarVal = &$currentVariable->getValue();
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}
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return $this->updateHelper($this->_weights[$messageIndex],
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$this->_weightsSquared[$messageIndex],
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$updatedMessages,
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@ -145,7 +145,6 @@ class TrueSkillFactorGraph extends FactorGraph
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foreach ($currentTeam as &$currentPlayer)
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{
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$localCurrentPlayer = &$currentPlayer->getKey();
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$test = \spl_object_hash($localCurrentPlayer);
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$newRating = new Rating($currentPlayer->getValue()->getMean(),
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$currentPlayer->getValue()->getStandardDeviation());
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@ -82,8 +82,6 @@ class TrueSkillCalculatorTests
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{
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$player1 = new Player(1);
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$player2 = new Player(2);
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$p1Key = \spl_object_hash($player1);
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$p2Key = \spl_object_hash($player2);
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$gameInfo = new GameInfo();
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$team1 = new Team($player1, $gameInfo->getDefaultRating());
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@ -200,6 +198,10 @@ class TrueSkillCalculatorTests
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self::assertMatchQuality($testClass, 0.135, $calculator->calculateMatchQuality($gameInfo, $teams));
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}
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//------------------------------------------------------------------------------
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// Two Team Tests
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//------------------------------------------------------------------------------
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private static function twoOnTwoSimpleTest($testClass, SkillCalculator $calculator)
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{
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$player1 = new Player(1);
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@ -586,6 +588,7 @@ class TrueSkillCalculatorTests
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self::assertMatchQuality($testClass, 0.447, $calculator->calculateMatchQuality($gameInfo, $teams));
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}
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private static function threeTeamsOfOneNotDrawn($testClass, SkillCalculator $calculator)
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{
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$player1 = new Player(1);
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