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		| @@ -1,4 +1,6 @@ | ||||
| <?php namespace DNW\Skills; | ||||
| <?php | ||||
|  | ||||
| namespace DNW\Skills; | ||||
|  | ||||
| // Container for a player's rating. | ||||
| use DNW\Skills\Numerics\GaussianDistribution; | ||||
| @@ -8,14 +10,17 @@ class Rating | ||||
|     const CONSERVATIVE_STANDARD_DEVIATION_MULTIPLIER = 3; | ||||
|  | ||||
|     private $_conservativeStandardDeviationMultiplier; | ||||
|  | ||||
|     private $_mean; | ||||
|  | ||||
|     private $_standardDeviation; | ||||
|  | ||||
|     /** | ||||
|      * Constructs a rating. | ||||
|      * @param double $mean The statistical mean value of the rating (also known as mu). | ||||
|      * @param double $standardDeviation The standard deviation of the rating (also known as s). | ||||
|      * @param float|int $conservativeStandardDeviationMultiplier optional The number of standardDeviations to subtract from the mean to achieve a conservative rating. | ||||
|      * | ||||
|      * @param  float  $mean The statistical mean value of the rating (also known as mu). | ||||
|      * @param  float  $standardDeviation The standard deviation of the rating (also known as s). | ||||
|      * @param  float|int  $conservativeStandardDeviationMultiplier optional The number of standardDeviations to subtract from the mean to achieve a conservative rating. | ||||
|      */ | ||||
|     public function __construct($mean, $standardDeviation, $conservativeStandardDeviationMultiplier = self::CONSERVATIVE_STANDARD_DEVIATION_MULTIPLIER) | ||||
|     { | ||||
| @@ -51,7 +56,7 @@ class Rating | ||||
|     public function getPartialUpdate(Rating $prior, Rating $fullPosterior, $updatePercentage) | ||||
|     { | ||||
|         $priorGaussian = new GaussianDistribution($prior->getMean(), $prior->getStandardDeviation()); | ||||
|         $posteriorGaussian = new GaussianDistribution($fullPosterior->getMean(), $fullPosterior . getStandardDeviation()); | ||||
|         $posteriorGaussian = new GaussianDistribution($fullPosterior->getMean(), $fullPosterior.getStandardDeviation()); | ||||
|  | ||||
|         // From a clarification email from Ralf Herbrich: | ||||
|         // "the idea is to compute a linear interpolation between the prior and posterior skills of each player | ||||
| @@ -60,7 +65,7 @@ class Rating | ||||
|         $precisionDifference = $posteriorGaussian->getPrecision() - $priorGaussian->getPrecision(); | ||||
|         $partialPrecisionDifference = $updatePercentage * $precisionDifference; | ||||
|  | ||||
|         $precisionMeanDifference = $posteriorGaussian->getPrecisionMean() - $priorGaussian . getPrecisionMean(); | ||||
|         $precisionMeanDifference = $posteriorGaussian->getPrecisionMean() - $priorGaussian.getPrecisionMean(); | ||||
|         $partialPrecisionMeanDifference = $updatePercentage * $precisionMeanDifference; | ||||
|  | ||||
|         $partialPosteriorGaussion = GaussianDistribution::fromPrecisionMean( | ||||
| @@ -73,6 +78,6 @@ class Rating | ||||
|  | ||||
|     public function __toString() | ||||
|     { | ||||
|         return sprintf("mean=%.4f, standardDeviation=%.4f", $this->_mean, $this->_standardDeviation); | ||||
|         return sprintf('mean=%.4f, standardDeviation=%.4f', $this->_mean, $this->_standardDeviation); | ||||
|     } | ||||
| } | ||||
| } | ||||
|   | ||||
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	 Alex Wulf
					Alex Wulf