mirror of
https://github.com/furyfire/trueskill.git
synced 2025-01-16 01:47:39 +00:00
Added basic cmake build system
This commit is contained in:
79
CMakeLists.txt
Normal file
79
CMakeLists.txt
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@ -0,0 +1,79 @@
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cmake_minimum_required(VERSION 2.6)
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set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake/modules)
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enable_language(CSharp)
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csharp_add_library(Moserware.Skills
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Skills/Elo/DuellingEloCalculator.cs
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Skills/Elo/EloRating.cs
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Skills/Elo/FideEloCalculator.cs
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Skills/Elo/FideKFactor.cs
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Skills/Elo/GaussianEloCalculator.cs
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Skills/Elo/GaussianKFactor.cs
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Skills/Elo/KFactor.cs
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Skills/Elo/TwoPlayerEloCalculator.cs
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Skills/FactorGraphs/Factor.cs
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Skills/FactorGraphs/FactorGraph.cs
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Skills/FactorGraphs/FactorGraphLayer.cs
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Skills/FactorGraphs/FactorList.cs
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Skills/FactorGraphs/Message.cs
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Skills/FactorGraphs/Schedule.cs
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Skills/FactorGraphs/Variable.cs
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Skills/FactorGraphs/VariableFactory.cs
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Skills/GameInfo.cs
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Skills/Guard.cs
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Skills/ISupportPartialPlay.cs
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Skills/ISupportPartialUpdate.cs
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Skills/Numerics/GaussianDistribution.cs
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Skills/Numerics/Matrix.cs
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Skills/Numerics/Range.cs
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Skills/PairwiseComparison.cs
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Skills/PartialPlay.cs
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Skills/Player.cs
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Skills/PlayersRange.cs
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Skills/Properties/AssemblyInfo.cs
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Skills/RankSorter.cs
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Skills/Rating.cs
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Skills/SkillCalculator.cs
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Skills/Team.cs
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Skills/TeamsRange.cs
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Skills/TrueSkill/DrawMargin.cs
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Skills/TrueSkill/FactorGraphTrueSkillCalculator.cs
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Skills/TrueSkill/TrueSkillFactorGraph.cs
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Skills/TrueSkill/TruncatedGaussianCorrectionFunctions.cs
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Skills/TrueSkill/TwoTeamTrueSkillCalculator.cs
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Skills/TrueSkill/TwoPlayerTrueSkillCalculator.cs
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Skills/TrueSkill/Factors/GaussianFactor.cs
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Skills/TrueSkill/Factors/GaussianGreaterThanFactor.cs
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Skills/TrueSkill/Factors/GaussianLikelihoodFactor.cs
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Skills/TrueSkill/Factors/GaussianPriorFactor.cs
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Skills/TrueSkill/Factors/GaussianWeightedSumFactor.cs
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Skills/TrueSkill/Factors/GaussianWithinFactor.cs
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Skills/TrueSkill/Layers/IteratedTeamDifferencesInnerLayer.cs
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Skills/TrueSkill/Layers/PlayerPerformancesToTeamPerformancesLayer.cs
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Skills/TrueSkill/Layers/PlayerPriorValuesToSkillsLayer.cs
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Skills/TrueSkill/Layers/PlayerSkillsToPerformancesLayer.cs
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Skills/TrueSkill/Layers/TeamDifferencesComparisonLayer.cs
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Skills/TrueSkill/Layers/TeamPerformancesToTeamPerformanceDifferencesLayer.cs
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Skills/TrueSkill/Layers/TrueSkillFactorGraphLayer.cs
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Skills/TrueSkillCalculator.cs
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)
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# find_program(NUNIT_CONSOLE nunit-console)
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csharp_add_library(UnitTests
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UnitTests/Elo/GaussianEloCalculatorTest.cs
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UnitTests/Elo/DuellingEloTest.cs
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UnitTests/Elo/EloAssert.cs
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UnitTests/Elo/FideEloCalculatorTest.cs
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UnitTests/Numerics/MatrixTests.cs
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UnitTests/Numerics/GaussianDistributionTests.cs
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UnitTests/Properties/AssemblyInfo.cs
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UnitTests/RankSorterTest.cs
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UnitTests/TrueSkill/DrawMarginTest.cs
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UnitTests/TrueSkill/FactorGraphTrueSkillCalculatorTests.cs
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UnitTests/TrueSkill/TrueSkillCalculatorTests.cs
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UnitTests/TrueSkill/TwoPlayerTrueSkillCalculatorTest.cs
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UnitTests/TrueSkill/TwoTeamTrueSkillCalculatorTest.cs
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REFERENCES Moserware.Skills nunit.framework
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)
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add_dependencies(UnitTests Moserware.Skills)
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7
cmake/modules/CMakeCSharpCompiler.cmake.in
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7
cmake/modules/CMakeCSharpCompiler.cmake.in
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@ -0,0 +1,7 @@
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set(CMAKE_CSharp_COMPILER "@CMAKE_CSharp_COMPILER@")
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set(CMAKE_CSharp_COMPILER_LOADED @CMAKE_CSharp_COMPILER_LOADED@)
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set(GAC_DIR @GAC_DIR@)
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set(_csc_default_lib_path @_csc_default_lib_path@ CACHE INTERNAL "")
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set(CMAKE_CSharp_COMPILER_ENV_VAR "CSC")
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321
cmake/modules/CMakeCSharpInformation.cmake
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321
cmake/modules/CMakeCSharpInformation.cmake
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# copyright (c) 2007, 2009 Arno Rehn arno@arnorehn.de
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# copyright (c) 2008 Helio castro helio@kde.org
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#
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# Redistribution and use is allowed according to the terms of the GPL license.
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# This file adds support for the C# language to cmake.
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#
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# It adds the following functions:
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#
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# csharp_add_executable (<name> <source files> [UNSAFE] [WINEXE] [REFERENCES <references>]
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# [COMPILE_FLAGS <flags to be passed to the compiler>]
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# [COMPILE_DEFINITIONS <additional definitions>] )
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#
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# csharp_add_library (<name> <source files> [UNSAFE] [REFERENCES <references>]
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# [COMPILE_FLAGS <flags to be passed to the compiler>]
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# [COMPILE_DEFINITIONS <additional definitions>] )
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#
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# install_assembly (<target name> DESTINATION <assembly destination directory>
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# [PACKAGE <package name>] )
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# The assembly destination directory is only used if we compile with Visual C# and thus can't use gacutil.
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# If a package is specified and a file called <target>.pc.cmake exists in the current source directory,
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# this function will configure the template file. All occurences of @assembly@ will be replaced with
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# the path to the assembly. The resulting <target>.pc file will be installed to
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# <CMAKE_INSTALL_PREFIX>/lib/pkgconfig/ . If you want to have a different basename for the template file,
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# set the 'pkg-config_template_basename' property of the target with set_property.
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#
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# Example:
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# ------------------------------
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# cmake code:
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# ------------------------------
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# csharp_add_library(foo foo.cs)
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# install_assembly(foo DESTINATION lib)
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#
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# ------------------------------
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# contents of foo.pc.cmake file:
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# ------------------------------
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# Name: Foo
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# Description: Foo library
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# Version: 1.0
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# Libs: -r:@assembly@
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# ----- support macros -----
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macro(GET_LIBRARY_OUTPUT_DIR var)
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if (NOT LIBRARY_OUTPUT_PATH)
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set(${var} ${CMAKE_CURRENT_BINARY_DIR})
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else (NOT LIBRARY_OUTPUT_PATH)
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set(${var} ${LIBRARY_OUTPUT_PATH})
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endif (NOT LIBRARY_OUTPUT_PATH)
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endmacro(GET_LIBRARY_OUTPUT_DIR)
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macro(GET_EXECUTABLE_OUTPUT_DIR var)
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if (NOT EXECUTABLE_OUTPUT_PATH)
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set(${var} ${CMAKE_CURRENT_BINARY_DIR})
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else (NOT EXECUTABLE_OUTPUT_PATH)
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set(${var} ${EXECUTABLE_OUTPUT_PATH})
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endif (NOT EXECUTABLE_OUTPUT_PATH)
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endmacro(GET_EXECUTABLE_OUTPUT_DIR)
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# This does just not always work... why?!
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# macro(MAKE_PROPER_FILE_LIST var)
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# foreach(file ${ARGN})
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# if (IS_ABSOLUTE "${file}")
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# file(GLOB globbed "${file}")
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# else (IS_ABSOLUTE "${file}")
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# file(GLOB globbed "${CMAKE_CURRENT_SOURCE_DIR}/${file}")
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# endif (IS_ABSOLUTE "${file}")
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#
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# foreach (glob ${globbed})
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# file(TO_NATIVE_PATH "${glob}" native)
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# list(APPEND proper_file_list "${native}")
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# endforeach (glob ${globbed})
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# endforeach(file ${ARGN})
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# endmacro(MAKE_PROPER_FILE_LIST)
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# ----- actual functions -----
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# ----- add an executable -----
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function(csharp_add_executable target)
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set(current "s")
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set(dotnet_target "exe")
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foreach (arg ${ARGN})
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file(TO_NATIVE_PATH ${arg} native_path)
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if (arg STREQUAL "UNSAFE")
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set (unsafe "/unsafe")
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elseif (arg STREQUAL "WINEXE")
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set (dotnet_target "winexe")
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elseif (arg STREQUAL "REFERENCES")
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set (current "r")
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elseif (arg STREQUAL "COMPILE_FLAGS")
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set (current "flags")
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elseif (arg STREQUAL "COMPILE_DEFINITIONS")
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set (current "defs")
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else (arg STREQUAL "UNSAFE")
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if (current STREQUAL "s")
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# source file
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list(APPEND sources ${native_path})
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elseif (current STREQUAL "r")
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# reference
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if (TARGET ${arg})
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# this is an existing target - get the target assembly
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get_property(prop TARGET ${arg} PROPERTY _assembly)
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list(APPEND references "/r:${prop}")
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list(APPEND deps ${arg})
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else (TARGET ${arg})
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# something different (e.g. assembly name in the gac)
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list(APPEND references "/r:${native_path}")
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endif (TARGET ${arg})
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elseif (current STREQUAL "flags")
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list(APPEND _csc_opts "${arg}")
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elseif (current STREQUAL "defs")
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list(APPEND _csc_opts "/define:${arg}")
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endif (current STREQUAL "s")
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endif (arg STREQUAL "UNSAFE")
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endforeach (arg ${ARGN})
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if (CMAKE_BUILD_TYPE STREQUAL "Debug")
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list(APPEND _csc_opts "/define:DEBUG")
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list(APPEND _csc_opts "/debug")
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endif (CMAKE_BUILD_TYPE STREQUAL "Debug")
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get_executable_output_dir(outdir)
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if (NOT IS_ABSOLUTE "${outdir}")
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message(FATAL_ERROR "Directory \"${outdir}\" is not an absolute path!")
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endif (NOT IS_ABSOLUTE "${outdir}")
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file(RELATIVE_PATH relative_path "${CMAKE_BINARY_DIR}" "${outdir}/${target}.exe")
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file(TO_NATIVE_PATH "${outdir}/${target}" native_target)
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# inlined - this doesn't work as a macro :(
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foreach(file ${sources})
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file(TO_CMAKE_PATH "${file}" cmake_file)
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if (IS_ABSOLUTE "${cmake_file}")
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file(GLOB globbed "${cmake_file}")
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else (IS_ABSOLUTE "${cmake_file}")
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file(GLOB globbed "${CMAKE_CURRENT_SOURCE_DIR}/${cmake_file}")
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endif (IS_ABSOLUTE "${cmake_file}")
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foreach (glob ${globbed})
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file(TO_CMAKE_PATH "${glob}" cmake_path)
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list(APPEND cmake_file_list "${cmake_path}")
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endforeach (glob ${globbed})
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if (NOT globbed)
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list(APPEND cmake_file_list "${cmake_file}")
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endif (NOT globbed)
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list(APPEND compiler_file_list ${file})
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endforeach(file ${sources})
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get_directory_property(compile_definitions COMPILE_DEFINITIONS)
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foreach (def ${compile_definitions})
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# macros with values aren't supported by C#
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if (NOT def MATCHES ".*=.*")
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list(APPEND _csc_opts "/define:${def}")
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endif (NOT def MATCHES ".*=.*")
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endforeach (def ${compile_definitions})
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get_directory_property(link_dirs LINK_DIRECTORIES)
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foreach (dir ${link_dirs})
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list(APPEND _csc_opts "/lib:${dir}")
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endforeach (dir ${link_dirs})
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add_custom_command(OUTPUT "${outdir}/${target}.stubexe"
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COMMAND "${CMAKE_COMMAND}" -E make_directory "${outdir}" # create the output dir
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COMMAND "${CMAKE_CSharp_COMPILER}" /nologo /target:${dotnet_target} "/out:${native_target}.exe" # build the executable
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${_csc_opts} ${unsafe} ${references} ${compiler_file_list}
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COMMAND "${CMAKE_COMMAND}" -E touch "${outdir}/${target}.stubexe" # create the stub so that DEPENDS will work
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WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" # working directory is the source directory, so we don't have to care about relative paths
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DEPENDS ${cmake_file_list}
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COMMENT "Building ${relative_path}" VERBATIM) # nice comment
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add_custom_target(${target} ALL DEPENDS "${outdir}/${target}.stubexe" SOURCES ${cmake_file_list}) # create the actual target
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if (deps)
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add_dependencies(${target} ${deps})
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endif(deps)
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endfunction(csharp_add_executable)
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# ----- add a library -----
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function(csharp_add_library target)
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set(current "s")
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foreach (arg ${ARGN})
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file(TO_NATIVE_PATH ${arg} native_path)
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if (arg STREQUAL "UNSAFE")
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set (unsafe "/unsafe")
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elseif (arg STREQUAL "REFERENCES")
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set (current "r")
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elseif (arg STREQUAL "COMPILE_FLAGS")
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set (current "flags")
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elseif (arg STREQUAL "COMPILE_DEFINITIONS")
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set (current "defs")
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else (arg STREQUAL "UNSAFE")
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if (current STREQUAL "s")
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# source file
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list(APPEND sources ${native_path})
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elseif (current STREQUAL "r")
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# reference
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if (TARGET ${arg})
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# this is an existing target - get the target assembly
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get_property(prop TARGET ${arg} PROPERTY _assembly)
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list(APPEND references "/r:${prop}")
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list(APPEND deps ${arg})
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else (TARGET ${arg})
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# something different (e.g. assembly name in the gac)
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||||
list(APPEND references "/r:${native_path}")
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endif (TARGET ${arg})
|
||||
elseif (current STREQUAL "flags")
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||||
list(APPEND _csc_opts "${arg}")
|
||||
elseif (current STREQUAL "defs")
|
||||
list(APPEND _csc_opts "/define:${arg}")
|
||||
endif (current STREQUAL "s")
|
||||
endif (arg STREQUAL "UNSAFE")
|
||||
endforeach (arg ${ARGN})
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||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
list(APPEND _csc_opts "/define:DEBUG")
|
||||
list(APPEND _csc_opts "/debug")
|
||||
endif (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
|
||||
get_library_output_dir(outdir)
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if (NOT IS_ABSOLUTE "${outdir}")
|
||||
message(FATAL_ERROR "Directory \"${outdir}\" is not an absolute path!")
|
||||
endif (NOT IS_ABSOLUTE "${outdir}")
|
||||
|
||||
file(RELATIVE_PATH relative_path "${CMAKE_BINARY_DIR}" "${outdir}/${target}.dll")
|
||||
file(TO_NATIVE_PATH "${outdir}/${target}" native_target)
|
||||
|
||||
# inlined - this doesn't work as a macro :(
|
||||
foreach(file ${sources})
|
||||
file(TO_CMAKE_PATH "${file}" cmake_file)
|
||||
|
||||
if (IS_ABSOLUTE "${cmake_file}")
|
||||
file(GLOB globbed "${cmake_file}")
|
||||
else (IS_ABSOLUTE "${cmake_file}")
|
||||
file(GLOB globbed "${CMAKE_CURRENT_SOURCE_DIR}/${cmake_file}")
|
||||
endif (IS_ABSOLUTE "${cmake_file}")
|
||||
|
||||
foreach (glob ${globbed})
|
||||
file(TO_CMAKE_PATH "${glob}" cmake_path)
|
||||
list(APPEND cmake_file_list "${cmake_path}")
|
||||
endforeach (glob ${globbed})
|
||||
if (NOT globbed)
|
||||
list(APPEND cmake_file_list "${cmake_file}")
|
||||
endif (NOT globbed)
|
||||
list(APPEND compiler_file_list ${file})
|
||||
endforeach(file ${sources})
|
||||
|
||||
# message("CMake File List for target ${target}: ${cmake_file_list}")
|
||||
|
||||
get_directory_property(compile_definitions COMPILE_DEFINITIONS)
|
||||
foreach (def ${compile_definitions})
|
||||
# macros with values aren't supported by C#
|
||||
if (NOT def MATCHES ".*=.*")
|
||||
list(APPEND _csc_opts "/define:${def}")
|
||||
endif (NOT def MATCHES ".*=.*")
|
||||
endforeach (def ${compile_definitions})
|
||||
|
||||
get_directory_property(link_dirs LINK_DIRECTORIES)
|
||||
foreach (dir ${link_dirs})
|
||||
list(APPEND _csc_opts "/lib:${dir}")
|
||||
endforeach (dir ${link_dirs})
|
||||
|
||||
add_custom_command(OUTPUT "${outdir}/${target}.dll"
|
||||
COMMAND "${CMAKE_COMMAND}" -E make_directory "${outdir}" # create the output dir
|
||||
COMMAND "${CMAKE_CSharp_COMPILER}" /nologo /target:library "/out:${native_target}.dll" # build the executable
|
||||
${_csc_opts} ${unsafe} ${references} ${compiler_file_list}
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" # working directory is the source directory, so we don't have to care about relative paths
|
||||
DEPENDS ${cmake_file_list}
|
||||
COMMENT "Building ${relative_path}" VERBATIM) # nice comment
|
||||
add_custom_target(${target} ALL DEPENDS "${outdir}/${target}.dll" SOURCES ${cmake_file_list}) # create the actual target
|
||||
set_property(TARGET ${target} PROPERTY _assembly "${native_target}.dll")
|
||||
if (deps)
|
||||
add_dependencies(${target} ${deps})
|
||||
endif(deps)
|
||||
endfunction(csharp_add_library)
|
||||
|
||||
# ----- install a library assembly -----
|
||||
function(install_assembly target DESTINATION destination_dir)
|
||||
# retrieve the absolute path of the generated assembly
|
||||
get_property(filename TARGET ${target} PROPERTY _assembly)
|
||||
get_property(pc_file TARGET ${target} PROPERTY pkg-config_template_basename)
|
||||
if (NOT pc_file)
|
||||
set (pc_file ${target})
|
||||
endif (NOT pc_file)
|
||||
|
||||
if (NOT filename)
|
||||
message(FATAL_ERROR "Couldn't retrieve the assembly filename for target ${target}! Are you sure the target is a .NET library assembly?")
|
||||
endif (NOT filename)
|
||||
|
||||
if (NOT MONO_FOUND)
|
||||
install(FILES "${filename}" DESTINATION ${destination_dir})
|
||||
if (EXISTS "${filename}.config")
|
||||
install(FILES "${filename}.config" DESTINATION ${destination_dir})
|
||||
endif (EXISTS "${filename}.config")
|
||||
return()
|
||||
endif (NOT MONO_FOUND)
|
||||
|
||||
if (ARGV3 STREQUAL "PACKAGE" AND ARGV4)
|
||||
set (package_option "-package ${ARGV4}")
|
||||
|
||||
if (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${pc_file}.pc.cmake")
|
||||
set(assembly "${GAC_DIR}/${ARGV4}/${target}.dll")
|
||||
configure_file ("${CMAKE_CURRENT_SOURCE_DIR}/${pc_file}.pc.cmake" "${CMAKE_CURRENT_BINARY_DIR}/${pc_file}.pc")
|
||||
|
||||
if (NOT LIB_INSTALL_DIR)
|
||||
set (LIB_INSTALL_DIR ${CMAKE_INSTALL_PREFIX}/lib)
|
||||
endif (NOT LIB_INSTALL_DIR)
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${pc_file}.pc" DESTINATION ${LIB_INSTALL_DIR}/pkgconfig)
|
||||
endif (EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/${pc_file}.pc.cmake")
|
||||
|
||||
endif (ARGV3 STREQUAL "PACKAGE" AND ARGV4)
|
||||
|
||||
# So we have the mono runtime and we can use gacutil (it has the -root option, which the MS version doesn't have).
|
||||
install(CODE "execute_process(COMMAND ${GACUTIL_EXECUTABLE} -i ${filename} ${package_option} -root ${CMAKE_CURRENT_BINARY_DIR}/tmp_gac)")
|
||||
file(REMOVE_RECURSE ${CMAKE_CURRENT_BINARY_DIR}/tmp_gac/mono)
|
||||
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/tmp_gac/mono)
|
||||
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/tmp_gac/mono/ DESTINATION ${GAC_DIR} )
|
||||
endfunction(install_assembly)
|
||||
|
||||
set(CMAKE_CSharp_INFORMATION_LOADED 1)
|
85
cmake/modules/CMakeDetermineCSharpCompiler.cmake
Normal file
85
cmake/modules/CMakeDetermineCSharpCompiler.cmake
Normal file
@ -0,0 +1,85 @@
|
||||
# copyright (c) 2007, 2009 Arno Rehn arno@arnorehn.de
|
||||
# copyright (c) 2008 Helio castro helio@kde.org
|
||||
#
|
||||
# Redistribution and use is allowed according to the terms of the GPL license.
|
||||
|
||||
# determine the compiler to use for C# programs
|
||||
# NOTE, a generator may set CMAKE_CSharp_COMPILER before
|
||||
# loading this file to force a compiler.
|
||||
|
||||
if(NOT CMAKE_CSharp_COMPILER)
|
||||
# prefer the environment variable CSC
|
||||
if($ENV{CSC} MATCHES ".+")
|
||||
if (EXISTS $ENV{CSC})
|
||||
message(STATUS "Found compiler set in environment variable CSC: $ENV{CSC}.")
|
||||
set(CMAKE_CSharp_COMPILER $ENV{CSC})
|
||||
else (EXISTS $ENV{CSC})
|
||||
message(SEND_ERROR "Could not find compiler set in environment variable CSC:\n$ENV{CSC}.")
|
||||
endif (EXISTS $ENV{CSC})
|
||||
endif($ENV{CSC} MATCHES ".+")
|
||||
|
||||
# if no compiler has been specified yet, then look for one
|
||||
if (NOT CMAKE_CSharp_COMPILER)
|
||||
find_package(Mono)
|
||||
set (CMAKE_CSharp_COMPILER "${GMCS_EXECUTABLE}")
|
||||
|
||||
# still not found, try csc.exe
|
||||
if (NOT CMAKE_CSharp_COMPILER)
|
||||
get_filename_component(dotnet_path "[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\.NETFramework;InstallRoot]" PATH)
|
||||
find_program(CMAKE_CSharp_COMPILER NAMES csc PATHS "${dotnet_path}/Framework/v2.0.50727")
|
||||
file(TO_NATIVE_PATH "${dotnet_path}/Framework/v2.0.50727" native_path)
|
||||
message(STATUS "Looking for csc: ${CMAKE_CSharp_COMPILER}")
|
||||
|
||||
# give up
|
||||
if (NOT CMAKE_CSharp_COMPILER)
|
||||
message (STATUS "Couldn't find a valid C# compiler. Set either CMake_CSharp_COMPILER or the CSC environment variable to a valid path.")
|
||||
endif (NOT CMAKE_CSharp_COMPILER)
|
||||
endif (NOT CMAKE_CSharp_COMPILER)
|
||||
endif (NOT CMAKE_CSharp_COMPILER)
|
||||
|
||||
endif(NOT CMAKE_CSharp_COMPILER)
|
||||
|
||||
# now try to find the gac location
|
||||
if (CMAKE_CSharp_COMPILER AND NOT GAC_DIR AND MONO_FOUND)
|
||||
find_package(PkgConfig)
|
||||
|
||||
if (PKG_CONFIG_FOUND)
|
||||
pkg_search_module(MONO_CECIL mono-cecil)
|
||||
if(MONO_CECIL_FOUND)
|
||||
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} mono-cecil --variable=assemblies_dir OUTPUT_VARIABLE GAC_DIR OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
endif(MONO_CECIL_FOUND)
|
||||
|
||||
pkg_search_module(CECIL cecil)
|
||||
if(CECIL_FOUND)
|
||||
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} cecil --variable=assemblies_dir OUTPUT_VARIABLE GAC_DIR OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
endif(CECIL_FOUND)
|
||||
|
||||
if (NOT GAC_DIR)
|
||||
execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} mono --variable=libdir OUTPUT_VARIABLE MONO_LIB_DIR OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if (MONO_LIB_DIR)
|
||||
set (GAC_DIR "${MONO_LIB_DIR}/mono")
|
||||
message (STATUS "Could not find cecil, guessing GAC dir from mono prefix: ${GAC_DIR}")
|
||||
endif (MONO_LIB_DIR)
|
||||
endif (NOT GAC_DIR)
|
||||
endif (PKG_CONFIG_FOUND)
|
||||
|
||||
if (NOT GAC_DIR)
|
||||
set (GAC_DIR "/usr/lib/mono")
|
||||
message(STATUS "Could not find cecil or mono. Using default GAC dir: ${GAC_DIR}")
|
||||
endif (NOT GAC_DIR)
|
||||
endif (CMAKE_CSharp_COMPILER AND NOT GAC_DIR AND MONO_FOUND)
|
||||
|
||||
# Create a cache entry so the user can modify this.
|
||||
set(GAC_DIR "${GAC_DIR}" CACHE PATH "Location of the GAC")
|
||||
message(STATUS "Using GAC dir: ${GAC_DIR}")
|
||||
|
||||
mark_as_advanced(CMAKE_CSharp_COMPILER)
|
||||
|
||||
if (CMAKE_CSharp_COMPILER)
|
||||
set (CMAKE_CSharp_COMPILER_LOADED 1)
|
||||
endif (CMAKE_CSharp_COMPILER)
|
||||
|
||||
# configure variables set in this file for fast reload later on
|
||||
configure_file(${CMAKE_SOURCE_DIR}/cmake/modules/CMakeCSharpCompiler.cmake.in
|
||||
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeCSharpCompiler.cmake IMMEDIATE @ONLY)
|
||||
set(CMAKE_CSharp_COMPILER_ENV_VAR "CSC")
|
36
cmake/modules/FindMono.cmake
Normal file
36
cmake/modules/FindMono.cmake
Normal file
@ -0,0 +1,36 @@
|
||||
# - Try to find the mono, mcs, gmcs and gacutil
|
||||
#
|
||||
# defines
|
||||
#
|
||||
# MONO_FOUND - system has mono, mcs, gmcs and gacutil
|
||||
# MONO_PATH - where to find 'mono'
|
||||
# GMCS_PATH - where to find 'gmcs'
|
||||
# GACUTIL_PATH - where to find 'gacutil'
|
||||
#
|
||||
# copyright (c) 2007 Arno Rehn arno@arnorehn.de
|
||||
#
|
||||
# Redistribution and use is allowed according to the terms of the GPL license.
|
||||
|
||||
FIND_PROGRAM (MONO_EXECUTABLE mono)
|
||||
FIND_PROGRAM (GMCS_EXECUTABLE gmcs)
|
||||
FIND_PROGRAM (GACUTIL_EXECUTABLE gacutil)
|
||||
|
||||
SET (MONO_FOUND FALSE CACHE INTERNAL "")
|
||||
|
||||
IF (MONO_EXECUTABLE AND GMCS_EXECUTABLE AND GACUTIL_EXECUTABLE)
|
||||
SET (MONO_FOUND TRUE CACHE INTERNAL "")
|
||||
ENDIF (MONO_EXECUTABLE AND GMCS_EXECUTABLE AND GACUTIL_EXECUTABLE)
|
||||
|
||||
IF (NOT Mono_FIND_QUIETLY)
|
||||
MESSAGE(STATUS "Path of mono: ${MONO_EXECUTABLE}")
|
||||
MESSAGE(STATUS "Path of gmcs: ${GMCS_EXECUTABLE}")
|
||||
MESSAGE(STATUS "Path of gacutil: ${GACUTIL_EXECUTABLE}")
|
||||
ENDIF (NOT Mono_FIND_QUIETLY)
|
||||
|
||||
IF (NOT MONO_FOUND)
|
||||
IF (Mono_FIND_REQUIRED)
|
||||
MESSAGE(FATAL_ERROR "Could not find one or more of the following programs: mono, gmcs, gacutil")
|
||||
ENDIF (Mono_FIND_REQUIRED)
|
||||
ENDIF (NOT MONO_FOUND)
|
||||
|
||||
MARK_AS_ADVANCED(MONO_EXECUTABLE GMCS_EXECUTABLE GACUTIL_EXECUTABLE)
|
Reference in New Issue
Block a user