Cleanup in src/, adding namespaces, removing php closing tag and general code cleanup

This commit is contained in:
Alexander Liljengård
2016-05-24 14:10:39 +02:00
parent 9f97eb1653
commit 5694a2fb30
64 changed files with 891 additions and 1328 deletions

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@ -1,9 +1,6 @@
<?php
namespace Moserware\Skills\TrueSkill;
<?php namespace Moserware\Skills\TrueSkill;
require_once(dirname(__FILE__) . "/../Numerics/GaussianDistribution.php");
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\Numerics\GaussianDistribution;
final class DrawMargin
{
@ -17,10 +14,6 @@ final class DrawMargin
//
// margin = inversecdf((draw probability + 1)/2) * sqrt(n1+n2) * beta
// n1 and n2 are the number of players on each team
$margin = GaussianDistribution::inverseCumulativeTo(.5*($drawProbability + 1), 0, 1)*sqrt(1 + 1)*
$beta;
return $margin;
return GaussianDistribution::inverseCumulativeTo(.5 * ($drawProbability + 1), 0, 1) * sqrt(1 + 1) * $beta;
}
}
?>
}

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@ -1,28 +1,13 @@
<?php
namespace Moserware\Skills\TrueSkill;
require_once(dirname(__FILE__) . "/../GameInfo.php");
require_once(dirname(__FILE__) . "/../Guard.php");
require_once(dirname(__FILE__) . "/../ISupportPartialPlay.php");
require_once(dirname(__FILE__) . "/../ISupportPartialUpdate.php");
require_once(dirname(__FILE__) . "/../PartialPlay.php");
require_once(dirname(__FILE__) . "/../PlayersRange.php");
require_once(dirname(__FILE__) . "/../RankSorter.php");
require_once(dirname(__FILE__) . "/../SkillCalculator.php");
require_once(dirname(__FILE__) . "/../TeamsRange.php");
require_once(dirname(__FILE__) . "/../Numerics/BasicMath.php");
require_once(dirname(__FILE__) . "/../Numerics/Matrix.php");
require_once(dirname(__FILE__) . "/TrueSkillFactorGraph.php");
use Moserware\Numerics\DiagonalMatrix;
use Moserware\Numerics\Matrix;
use Moserware\Numerics\Vector;
<?php namespace Moserware\Skills\TrueSkill;
use Moserware\Skills\GameInfo;
use Moserware\Skills\Guard;
use Moserware\Skills\ISupportPartialPlay;
use Moserware\Skills\ISupportPartialUpdate;
use Moserware\Skills\Numerics\BasicMatch;
use Moserware\Skills\Numerics\DiagonalMatrix;
use Moserware\Skills\Numerics\Matrix;
use Moserware\Skills\Numerics\Vector;
use Moserware\Skills\PartialPlay;
use Moserware\Skills\PlayersRange;
use Moserware\Skills\RankSorter;
@ -52,7 +37,7 @@ class FactorGraphTrueSkillCalculator extends SkillCalculator
$factorGraph = new TrueSkillFactorGraph($gameInfo, $teams, $teamRanks);
$factorGraph->buildGraph();
$factorGraph->runSchedule();
$probabilityOfOutcome = $factorGraph->getProbabilityOfRanking();
return $factorGraph->getUpdatedRatings();
@ -70,17 +55,19 @@ class FactorGraphTrueSkillCalculator extends SkillCalculator
$playerTeamAssignmentsMatrix = $this->createPlayerTeamAssignmentMatrix($teamAssignmentsList, $meanVector->getRowCount());
$playerTeamAssignmentsMatrixTranspose = $playerTeamAssignmentsMatrix->getTranspose();
$betaSquared = square($gameInfo->getBeta());
$betaSquared = BasicMatch::square($gameInfo->getBeta());
$start = Matrix::multiply($meanVectorTranspose, $playerTeamAssignmentsMatrix);
$aTa = Matrix::multiply(
Matrix::scalarMultiply($betaSquared,
$playerTeamAssignmentsMatrixTranspose),
$playerTeamAssignmentsMatrix);
Matrix::scalarMultiply($betaSquared, $playerTeamAssignmentsMatrixTranspose),
$playerTeamAssignmentsMatrix
);
$aTSA = Matrix::multiply(
Matrix::multiply($playerTeamAssignmentsMatrixTranspose, $skillsMatrix),
$playerTeamAssignmentsMatrix);
Matrix::multiply($playerTeamAssignmentsMatrixTranspose, $skillsMatrix),
$playerTeamAssignmentsMatrix
);
$middle = Matrix::add($aTa, $aTSA);
@ -104,10 +91,9 @@ class FactorGraphTrueSkillCalculator extends SkillCalculator
{
// A simple vector of all the player means.
return new Vector(self::getPlayerRatingValues($teamAssignmentsList,
function($rating)
{
return $rating->getMean();
}));
function ($rating) {
return $rating->getMean();
}));
}
private static function getPlayerCovarianceMatrix(array &$teamAssignmentsList)
@ -115,11 +101,10 @@ class FactorGraphTrueSkillCalculator extends SkillCalculator
// This is a square matrix whose diagonal values represent the variance (square of standard deviation) of all
// players.
return new DiagonalMatrix(
self::getPlayerRatingValues($teamAssignmentsList,
function($rating)
{
return square($rating->getStandardDeviation());
}));
self::getPlayerRatingValues($teamAssignmentsList,
function ($rating) {
return BasicMatch::square($rating->getStandardDeviation());
}));
}
// Helper function that gets a list of values for all player ratings
@ -128,10 +113,8 @@ class FactorGraphTrueSkillCalculator extends SkillCalculator
{
$playerRatingValues = array();
foreach ($teamAssignmentsList as $currentTeam)
{
foreach ($currentTeam->getAllRatings() as $currentRating)
{
foreach ($teamAssignmentsList as $currentTeam) {
foreach ($currentTeam->getAllRatings() as $currentRating) {
$playerRatingValues[] = $playerRatingFunction($currentRating);
}
}
@ -164,16 +147,14 @@ class FactorGraphTrueSkillCalculator extends SkillCalculator
$currentColumn = 0;
for ($i = 0; $i < $teamAssignmentsListCount - 1; $i++)
{
for ($i = 0; $i < $teamAssignmentsListCount - 1; $i++) {
$currentTeam = $teamAssignmentsList[$i];
// Need to add in 0's for all the previous players, since they're not
// on this team
$playerAssignments[$currentColumn] = ($totalPreviousPlayers > 0) ? \array_fill(0, $totalPreviousPlayers, 0) : array();
foreach ($currentTeam->getAllPlayers() as $currentPlayer)
{
foreach ($currentTeam->getAllPlayers() as $currentPlayer) {
$playerAssignments[$currentColumn][] = PartialPlay::getPartialPlayPercentage($currentPlayer);
// indicates the player is on the team
$totalPreviousPlayers++;
@ -182,15 +163,13 @@ class FactorGraphTrueSkillCalculator extends SkillCalculator
$rowsRemaining = $totalPlayers - $totalPreviousPlayers;
$nextTeam = $teamAssignmentsList[$i + 1];
foreach ($nextTeam->getAllPlayers() as $nextTeamPlayer)
{
foreach ($nextTeam->getAllPlayers() as $nextTeamPlayer) {
// Add a -1 * playing time to represent the difference
$playerAssignments[$currentColumn][] = -1 * PartialPlay::getPartialPlayPercentage($nextTeamPlayer);
$rowsRemaining--;
}
for ($ixAdditionalRow = 0; $ixAdditionalRow < $rowsRemaining; $ixAdditionalRow++)
{
for ($ixAdditionalRow = 0; $ixAdditionalRow < $rowsRemaining; $ixAdditionalRow++) {
// Pad with zeros
$playerAssignments[$currentColumn][] = 0;
}
@ -202,6 +181,4 @@ class FactorGraphTrueSkillCalculator extends SkillCalculator
return $playerTeamAssignmentsMatrix;
}
}
?>
}

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@ -1,16 +1,9 @@
<?php
<?php namespace Moserware\Skills\TrueSkill\Factors;
namespace Moserware\Skills\TrueSkill\Factors;
require_once(dirname(__FILE__) . "/../../FactorGraphs/Factor.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Message.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../../Numerics/GaussianDistribution.php");
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\FactorGraphs\Factor;
use Moserware\Skills\FactorGraphs\Message;
use Moserware\Skills\FactorGraphs\Variable;
use Moserware\Skills\Numerics\GaussianDistribution;
abstract class GaussianFactor extends Factor
{
@ -21,6 +14,9 @@ abstract class GaussianFactor extends Factor
/**
* Sends the factor-graph message with and returns the log-normalization constant.
* @param Message $message
* @param Variable $variable
* @return float|int
*/
protected function sendMessageVariable(Message &$message, Variable &$variable)
{
@ -35,11 +31,9 @@ abstract class GaussianFactor extends Factor
{
$newDistribution = GaussianDistribution::fromPrecisionMean(0, 0);
$binding = &parent::createVariableToMessageBindingWithMessage($variable,
new Message(
$newDistribution,
sprintf("message from %s to %s", $this, $variable)));
new Message(
$newDistribution,
sprintf("message from %s to %s", $this, $variable)));
return $binding;
}
}
?>
}

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@ -1,13 +1,6 @@
<?php
namespace Moserware\Skills\TrueSkill\Factors;
<?php namespace Moserware\Skills\TrueSkill\Factors;
require_once(dirname(__FILE__) . "/../../FactorGraphs/Message.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../../Numerics/GaussianDistribution.php");
require_once(dirname(__FILE__) . "/../TruncatedGaussianCorrectionFunctions.php");
require_once(dirname(__FILE__) . "/GaussianFactor.php");
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\Numerics\GaussianDistribution;
use Moserware\Skills\TrueSkill\TruncatedGaussianCorrectionFunctions;
use Moserware\Skills\FactorGraphs\Message;
use Moserware\Skills\FactorGraphs\Variable;
@ -36,10 +29,10 @@ class GaussianGreaterThanFactor extends GaussianFactor
$message = &$messages[0]->getValue();
$messageFromVariable = GaussianDistribution::divide($marginal, $message);
return -GaussianDistribution::logProductNormalization($messageFromVariable, $message)
+
log(
GaussianDistribution::cumulativeTo(($messageFromVariable->getMean() - $this->_epsilon)/
$messageFromVariable->getStandardDeviation()));
+
log(
GaussianDistribution::cumulativeTo(($messageFromVariable->getMean() - $this->_epsilon) /
$messageFromVariable->getStandardDeviation()));
}
@ -54,24 +47,24 @@ class GaussianGreaterThanFactor extends GaussianFactor
$sqrtC = sqrt($c);
$dOnSqrtC = $d/$sqrtC;
$dOnSqrtC = $d / $sqrtC;
$epsilsonTimesSqrtC = $this->_epsilon*$sqrtC;
$epsilsonTimesSqrtC = $this->_epsilon * $sqrtC;
$d = $messageFromVar->getPrecisionMean();
$denom = 1.0 - TruncatedGaussianCorrectionFunctions::wExceedsMargin($dOnSqrtC, $epsilsonTimesSqrtC);
$newPrecision = $c/$denom;
$newPrecision = $c / $denom;
$newPrecisionMean = ($d +
$sqrtC*
TruncatedGaussianCorrectionFunctions::vExceedsMargin($dOnSqrtC, $epsilsonTimesSqrtC))/
$denom;
$sqrtC *
TruncatedGaussianCorrectionFunctions::vExceedsMargin($dOnSqrtC, $epsilsonTimesSqrtC)) /
$denom;
$newMarginal = GaussianDistribution::fromPrecisionMean($newPrecisionMean, $newPrecision);
$newMessage = GaussianDistribution::divide(
GaussianDistribution::multiply($oldMessage, $newMarginal),
$oldMarginal);
GaussianDistribution::multiply($oldMessage, $newMarginal),
$oldMarginal);
// Update the message and marginal
$message->setValue($newMessage);
@ -81,5 +74,4 @@ class GaussianGreaterThanFactor extends GaussianFactor
// Return the difference in the new marginal
return GaussianDistribution::subtract($newMarginal, $oldMarginal);
}
}
?>
}

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@ -1,18 +1,13 @@
<?php
namespace Moserware\Skills\TrueSkill\Factors;
<?php namespace Moserware\Skills\TrueSkill\Factors;
require_once(dirname(__FILE__) . "/../../FactorGraphs/Message.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../../Numerics/GaussianDistribution.php");
require_once(dirname(__FILE__) . "/GaussianFactor.php");
use Moserware\Numerics\GaussianDistribution;
use Exception;
use Moserware\Skills\FactorGraphs\Message;
use Moserware\Skills\FactorGraphs\Variable;
use Moserware\Skills\Numerics\GaussianDistribution;
/**
* Connects two variables and adds uncertainty.
*
*
* See the accompanying math paper for more details.
*/
class GaussianLikelihoodFactor extends GaussianFactor
@ -22,7 +17,7 @@ class GaussianLikelihoodFactor extends GaussianFactor
public function __construct($betaSquared, Variable &$variable1, Variable &$variable2)
{
parent::__construct(sprintf("Likelihood of %s going to %s", $variable2, $variable1));
$this->_precision = 1.0/$betaSquared;
$this->_precision = 1.0 / $betaSquared;
$this->createVariableToMessageBinding($variable1);
$this->createVariableToMessageBinding($variable2);
}
@ -33,24 +28,24 @@ class GaussianLikelihoodFactor extends GaussianFactor
$messages = &$this->getMessages();
return GaussianDistribution::logRatioNormalization(
$vars[0]->getValue(),
$messages[0]->getValue());
$vars[0]->getValue(),
$messages[0]->getValue());
}
private function updateHelper(Message &$message1, Message &$message2,
Variable &$variable1, Variable &$variable2)
{
{
$message1Value = clone $message1->getValue();
$message2Value = clone $message2->getValue();
$message2Value = clone $message2->getValue();
$marginal1 = clone $variable1->getValue();
$marginal2 = clone $variable2->getValue();
$a = $this->_precision/($this->_precision + $marginal2->getPrecision() - $message2Value->getPrecision());
$a = $this->_precision / ($this->_precision + $marginal2->getPrecision() - $message2Value->getPrecision());
$newMessage = GaussianDistribution::fromPrecisionMean(
$a*($marginal2->getPrecisionMean() - $message2Value->getPrecisionMean()),
$a*($marginal2->getPrecision() - $message2Value->getPrecision()));
$a * ($marginal2->getPrecisionMean() - $message2Value->getPrecisionMean()),
$a * ($marginal2->getPrecision() - $message2Value->getPrecision()));
$oldMarginalWithoutMessage = GaussianDistribution::divide($marginal1, $message1Value);
@ -68,20 +63,17 @@ class GaussianLikelihoodFactor extends GaussianFactor
public function updateMessageIndex($messageIndex)
{
$messages = &$this->getMessages();
$vars = &$this->getVariables();
$vars = &$this->getVariables();
switch ($messageIndex)
{
switch ($messageIndex) {
case 0:
return $this->updateHelper($messages[0], $messages[1],
$vars[0], $vars[1]);
$vars[0], $vars[1]);
case 1:
return $this->updateHelper($messages[1], $messages[0],
$vars[1], $vars[0]);
$vars[1], $vars[0]);
default:
throw new Exception();
}
}
}
?>
}

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@ -1,14 +1,8 @@
<?php
namespace Moserware\Skills\TrueSkill\Factors;
<?php namespace Moserware\Skills\TrueSkill\Factors;
require_once(dirname(__FILE__) . "/../../FactorGraphs/Message.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../../Numerics/GaussianDistribution.php");
require_once(dirname(__FILE__) . "/GaussianFactor.php");
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\FactorGraphs\Message;
use Moserware\Skills\FactorGraphs\Variable;
use Moserware\Skills\Numerics\GaussianDistribution;
/**
* Supplies the factor graph with prior information.
@ -24,7 +18,7 @@ class GaussianPriorFactor extends GaussianFactor
parent::__construct(sprintf("Prior value going to %s", $variable));
$this->_newMessage = new GaussianDistribution($mean, sqrt($variance));
$newMessage = new Message(GaussianDistribution::fromPrecisionMean(0, 0),
sprintf("message from %s to %s", $this, $variable));
sprintf("message from %s to %s", $this, $variable));
$this->createVariableToMessageBindingWithMessage($variable, $newMessage);
}
@ -43,6 +37,4 @@ class GaussianPriorFactor extends GaussianFactor
$message->setValue($newMessage);
return GaussianDistribution::subtract($oldMarginal, $newMarginal);
}
}
?>
}

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@ -1,21 +1,14 @@
<?php
namespace Moserware\Skills\TrueSkill\Factors;
<?php namespace Moserware\Skills\TrueSkill\Factors;
require_once(dirname(__FILE__) . "/../../Guard.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Message.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../../Numerics/GaussianDistribution.php");
require_once(dirname(__FILE__) . "/../../Numerics/BasicMath.php");
require_once(dirname(__FILE__) . "/GaussianFactor.php");
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\Guard;
use Moserware\Skills\FactorGraphs\Message;
use Moserware\Skills\FactorGraphs\Variable;
use Moserware\Skills\Numerics\BasicMatch;
use Moserware\Skills\Numerics\GaussianDistribution;
/**
* Factor that sums together multiple Gaussians.
*
*
* See the accompanying math paper for more details.s
*/
class GaussianWeightedSumFactor extends GaussianFactor
@ -37,20 +30,18 @@ class GaussianWeightedSumFactor extends GaussianFactor
// v_0 = a_1*v_1 + a_2*v_2 + ... + a_n * v_n
$variableWeightsLength = count($variableWeights);
$this->_weights[0] = \array_fill(0, count($variableWeights), 0);
for($i = 0; $i < $variableWeightsLength; $i++)
{
for ($i = 0; $i < $variableWeightsLength; $i++) {
$weight = &$variableWeights[$i];
$this->_weights[0][$i] = $weight;
$this->_weightsSquared[0][$i] = square($weight);
$this->_weightsSquared[0][$i] = BasicMatch::square($weight);
}
$variablesToSumLength = count($variablesToSum);
// 0..n-1
$this->_variableIndexOrdersForWeights[0] = array();
for($i = 0; $i < ($variablesToSumLength + 1); $i++)
{
for ($i = 0; $i < ($variablesToSumLength + 1); $i++) {
$this->_variableIndexOrdersForWeights[0][] = $i;
}
@ -62,10 +53,9 @@ class GaussianWeightedSumFactor extends GaussianFactor
// By convention, we'll put the v_0 term at the end
$weightsLength = $variableWeightsLength + 1;
for ($weightsIndex = 1; $weightsIndex < $weightsLength; $weightsIndex++)
{
for ($weightsIndex = 1; $weightsIndex < $weightsLength; $weightsIndex++) {
$currentWeights = \array_fill(0, $variableWeightsLength, 0);
$variableIndices = \array_fill(0, $variableWeightsLength + 1, 0);
$variableIndices[0] = $weightsIndex;
@ -73,42 +63,38 @@ class GaussianWeightedSumFactor extends GaussianFactor
// keep a single variable to keep track of where we are in the array.
// This is helpful since we skip over one of the spots
$currentDestinationWeightIndex = 0;
$currentDestinationWeightIndex = 0;
for ($currentWeightSourceIndex = 0;
$currentWeightSourceIndex < $variableWeightsLength;
$currentWeightSourceIndex++)
{
if ($currentWeightSourceIndex == ($weightsIndex - 1))
{
$currentWeightSourceIndex++) {
if ($currentWeightSourceIndex == ($weightsIndex - 1)) {
continue;
}
$currentWeight = (-$variableWeights[$currentWeightSourceIndex]/$variableWeights[$weightsIndex - 1]);
$currentWeight = (-$variableWeights[$currentWeightSourceIndex] / $variableWeights[$weightsIndex - 1]);
if ($variableWeights[$weightsIndex - 1] == 0)
{
if ($variableWeights[$weightsIndex - 1] == 0) {
// HACK: Getting around division by zero
$currentWeight = 0;
}
$currentWeights[$currentDestinationWeightIndex] = $currentWeight;
$currentWeightsSquared[$currentDestinationWeightIndex] = $currentWeight*$currentWeight;
$currentWeightsSquared[$currentDestinationWeightIndex] = $currentWeight * $currentWeight;
$variableIndices[$currentDestinationWeightIndex + 1] = $currentWeightSourceIndex + 1;
$currentDestinationWeightIndex++;
}
// And the final one
$finalWeight = 1.0/$variableWeights[$weightsIndex - 1];
$finalWeight = 1.0 / $variableWeights[$weightsIndex - 1];
if ($variableWeights[$weightsIndex - 1] == 0)
{
if ($variableWeights[$weightsIndex - 1] == 0) {
// HACK: Getting around division by zero
$finalWeight = 0;
}
$currentWeights[$currentDestinationWeightIndex] = $finalWeight;
$currentWeightsSquared[$currentDestinationWeightIndex] = square($finalWeight);
$currentWeightsSquared[$currentDestinationWeightIndex] = BasicMatch::square($finalWeight);
$variableIndices[count($variableWeights)] = 0;
$this->_variableIndexOrdersForWeights[] = $variableIndices;
@ -118,11 +104,10 @@ class GaussianWeightedSumFactor extends GaussianFactor
$this->createVariableToMessageBinding($sumVariable);
foreach ($variablesToSum as &$currentVariable)
{
foreach ($variablesToSum as &$currentVariable) {
$localCurrentVariable = &$currentVariable;
$this->createVariableToMessageBinding($localCurrentVariable);
}
}
}
public function getLogNormalization()
@ -134,8 +119,7 @@ class GaussianWeightedSumFactor extends GaussianFactor
// We start at 1 since offset 0 has the sum
$varCount = count($vars);
for ($i = 1; $i < $varCount; $i++)
{
for ($i = 1; $i < $varCount; $i++) {
$result += GaussianDistribution::logRatioNormalization($vars[$i]->getValue(), $messages[$i]->getValue());
}
@ -160,30 +144,29 @@ class GaussianWeightedSumFactor extends GaussianFactor
$weightsSquaredLength = count($weightsSquared);
for ($i = 0; $i < $weightsSquaredLength; $i++)
{
for ($i = 0; $i < $weightsSquaredLength; $i++) {
// These flow directly from the paper
$inverseOfNewPrecisionSum += $weightsSquared[$i]/
($variables[$i + 1]->getValue()->getPrecision() - $messages[$i + 1]->getValue()->getPrecision());
$inverseOfNewPrecisionSum += $weightsSquared[$i] /
($variables[$i + 1]->getValue()->getPrecision() - $messages[$i + 1]->getValue()->getPrecision());
$diff = GaussianDistribution::divide($variables[$i + 1]->getValue(), $messages[$i + 1]->getValue());
$anotherInverseOfNewPrecisionSum += $weightsSquared[$i]/$diff->getPrecision();
$anotherInverseOfNewPrecisionSum += $weightsSquared[$i] / $diff->getPrecision();
$weightedMeanSum += $weights[$i]
*
($variables[$i + 1]->getValue()->getPrecisionMean() - $messages[$i + 1]->getValue()->getPrecisionMean())
/
($variables[$i + 1]->getValue()->getPrecision() - $messages[$i + 1]->getValue()->getPrecision());
*
($variables[$i + 1]->getValue()->getPrecisionMean() - $messages[$i + 1]->getValue()->getPrecisionMean())
/
($variables[$i + 1]->getValue()->getPrecision() - $messages[$i + 1]->getValue()->getPrecision());
$anotherWeightedMeanSum += $weights[$i]*$diff->getPrecisionMean()/$diff->getPrecision();
$anotherWeightedMeanSum += $weights[$i] * $diff->getPrecisionMean() / $diff->getPrecision();
}
$newPrecision = 1.0/$inverseOfNewPrecisionSum;
$anotherNewPrecision = 1.0/$anotherInverseOfNewPrecisionSum;
$newPrecision = 1.0 / $inverseOfNewPrecisionSum;
$anotherNewPrecision = 1.0 / $anotherInverseOfNewPrecisionSum;
$newPrecisionMean = $newPrecision*$weightedMeanSum;
$anotherNewPrecisionMean = $anotherNewPrecision*$anotherWeightedMeanSum;
$newPrecisionMean = $newPrecision * $weightedMeanSum;
$anotherNewPrecisionMean = $anotherNewPrecision * $anotherWeightedMeanSum;
$newMessage = GaussianDistribution::fromPrecisionMean($newPrecisionMean, $newPrecision);
$oldMarginalWithoutMessage = GaussianDistribution::divide($marginal0, $message0);
@ -201,7 +184,7 @@ class GaussianWeightedSumFactor extends GaussianFactor
}
public function updateMessageIndex($messageIndex)
{
{
$allMessages = &$this->getMessages();
$allVariables = &$this->getVariables();
@ -216,16 +199,15 @@ class GaussianWeightedSumFactor extends GaussianFactor
// order as the weights. Thankfully, the weights and messages share the same index numbers,
// so we just need to make sure they're consistent
$allMessagesCount = count($allMessages);
for ($i = 0; $i < $allMessagesCount; $i++)
{
for ($i = 0; $i < $allMessagesCount; $i++) {
$updatedMessages[] = &$allMessages[$indicesToUse[$i]];
$updatedVariables[] = &$allVariables[$indicesToUse[$i]];
}
return $this->updateHelper($this->_weights[$messageIndex],
$this->_weightsSquared[$messageIndex],
$updatedMessages,
$updatedVariables);
$this->_weightsSquared[$messageIndex],
$updatedMessages,
$updatedVariables);
}
private static function createName($sumVariable, $variablesToSum, $weights)
@ -233,14 +215,12 @@ class GaussianWeightedSumFactor extends GaussianFactor
// TODO: Perf? Use PHP equivalent of StringBuilder? implode on arrays?
$result = (string)$sumVariable;
$result .= ' = ';
$totalVars = count($variablesToSum);
for($i = 0; $i < $totalVars; $i++)
{
for ($i = 0; $i < $totalVars; $i++) {
$isFirst = ($i == 0);
if($isFirst && ($weights[$i] < 0))
{
if ($isFirst && ($weights[$i] < 0)) {
$result .= '-';
}
@ -249,24 +229,18 @@ class GaussianWeightedSumFactor extends GaussianFactor
$result .= "*[";
$result .= (string)$variablesToSum[$i];
$result .= ']';
$isLast = ($i == ($totalVars - 1));
if(!$isLast)
{
if($weights[$i + 1] >= 0)
{
if (!$isLast) {
if ($weights[$i + 1] >= 0) {
$result .= ' + ';
}
else
{
} else {
$result .= ' - ';
}
}
}
}
return $result;
}
}
?>
}

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@ -1,13 +1,6 @@
<?php
namespace Moserware\Skills\TrueSkill\Factors;
<?php namespace Moserware\Skills\TrueSkill\Factors;
require_once(dirname(__FILE__) . "/../TruncatedGaussianCorrectionFunctions.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Message.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../../Numerics/GaussianDistribution.php");
require_once(dirname(__FILE__) . "/GaussianFactor.php");
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\Numerics\GaussianDistribution;
use Moserware\Skills\TrueSkill\TruncatedGaussianCorrectionFunctions;
use Moserware\Skills\FactorGraphs\Message;
use Moserware\Skills\FactorGraphs\Variable;
@ -38,9 +31,9 @@ class GaussianWithinFactor extends GaussianFactor
$messageFromVariable = GaussianDistribution::divide($marginal, $message);
$mean = $messageFromVariable->getMean();
$std = $messageFromVariable->getStandardDeviation();
$z = GaussianDistribution::cumulativeTo(($this->_epsilon - $mean)/$std)
-
GaussianDistribution::cumulativeTo((-$this->_epsilon - $mean)/$std);
$z = GaussianDistribution::cumulativeTo(($this->_epsilon - $mean) / $std)
-
GaussianDistribution::cumulativeTo((-$this->_epsilon - $mean) / $std);
return -GaussianDistribution::logProductNormalization($messageFromVariable, $message) + log($z);
}
@ -55,22 +48,22 @@ class GaussianWithinFactor extends GaussianFactor
$d = $messageFromVariable->getPrecisionMean();
$sqrtC = sqrt($c);
$dOnSqrtC = $d/$sqrtC;
$dOnSqrtC = $d / $sqrtC;
$epsilonTimesSqrtC = $this->_epsilon*$sqrtC;
$epsilonTimesSqrtC = $this->_epsilon * $sqrtC;
$d = $messageFromVariable->getPrecisionMean();
$denominator = 1.0 - TruncatedGaussianCorrectionFunctions::wWithinMargin($dOnSqrtC, $epsilonTimesSqrtC);
$newPrecision = $c/$denominator;
$newPrecision = $c / $denominator;
$newPrecisionMean = ($d +
$sqrtC*
TruncatedGaussianCorrectionFunctions::vWithinMargin($dOnSqrtC, $epsilonTimesSqrtC))/
$denominator;
$sqrtC *
TruncatedGaussianCorrectionFunctions::vWithinMargin($dOnSqrtC, $epsilonTimesSqrtC)) /
$denominator;
$newMarginal = GaussianDistribution::fromPrecisionMean($newPrecisionMean, $newPrecision);
$newMessage = GaussianDistribution::divide(
GaussianDistribution::multiply($oldMessage, $newMarginal),
$oldMarginal);
GaussianDistribution::multiply($oldMessage, $newMarginal),
$oldMarginal);
// Update the message and marginal
$message->setValue($newMessage);
@ -79,6 +72,4 @@ class GaussianWithinFactor extends GaussianFactor
// Return the difference in the new marginal
return GaussianDistribution::subtract($newMarginal, $oldMarginal);
}
}
?>
}

View File

@ -1,11 +1,4 @@
<?php
namespace Moserware\Skills\TrueSkill\Layers;
require_once(dirname(__FILE__) . "/../../FactorGraphs/Schedule.php");
require_once(dirname(__FILE__) . "/../TrueSkillFactorGraph.php");
require_once(dirname(__FILE__) . "/TrueSkillFactorGraphLayer.php");
require_once(dirname(__FILE__) . "/TeamPerformancesToTeamPerformanceDifferencesLayer.php");
require_once(dirname(__FILE__) . "/TeamDifferencesComparisonLayer.php");
<?php namespace Moserware\Skills\TrueSkill\Layers;
use Moserware\Skills\FactorGraphs\ScheduleLoop;
use Moserware\Skills\FactorGraphs\ScheduleSequence;
@ -30,8 +23,8 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
public function &getLocalFactors()
{
$localFactors =
\array_merge($this->_TeamPerformancesToTeamPerformanceDifferencesLayer->getLocalFactors(),
$this->_TeamDifferencesComparisonLayer->getLocalFactors());
array_merge($this->_TeamPerformancesToTeamPerformanceDifferencesLayer->getLocalFactors(),
$this->_TeamDifferencesComparisonLayer->getLocalFactors());
return $localFactors;
}
@ -47,9 +40,8 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
}
public function createPriorSchedule()
{
switch (count($this->getInputVariablesGroups()))
{
{
switch (count($this->getInputVariablesGroups())) {
case 0:
case 1:
throw new InvalidOperationException();
@ -72,15 +64,15 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
$innerSchedule = new ScheduleSequence(
"inner schedule",
array(
$loop,
new ScheduleStep(
"teamPerformanceToPerformanceDifferenceFactors[0] @ 1",
$firstDifferencesFactor, 1),
new ScheduleStep(
sprintf("teamPerformanceToPerformanceDifferenceFactors[teamTeamDifferences = %d - 1] @ 2", $totalTeamDifferences),
$lastDifferencesFactor, 2)
)
);
$loop,
new ScheduleStep(
"teamPerformanceToPerformanceDifferenceFactors[0] @ 1",
$firstDifferencesFactor, 1),
new ScheduleStep(
sprintf("teamPerformanceToPerformanceDifferenceFactors[teamTeamDifferences = %d - 1] @ 2", $totalTeamDifferences),
$lastDifferencesFactor, 2)
)
);
return $innerSchedule;
}
@ -93,15 +85,15 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
$firstPerfToTeamDiff = &$teamPerformancesToTeamPerformanceDifferencesLayerLocalFactors[0];
$firstTeamDiffComparison = &$teamDifferencesComparisonLayerLocalFactors[0];
$itemsToSequence = array(
new ScheduleStep(
"send team perf to perf differences",
$firstPerfToTeamDiff,
0),
new ScheduleStep(
"send to greater than or within factor",
$firstTeamDiffComparison,
0)
);
new ScheduleStep(
"send team perf to perf differences",
$firstPerfToTeamDiff,
0),
new ScheduleStep(
"send to greater than or within factor",
$firstTeamDiffComparison,
0)
);
return $this->scheduleSequence(
$itemsToSequence,
@ -114,8 +106,7 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
$forwardScheduleList = array();
for ($i = 0; $i < $totalTeamDifferences - 1; $i++)
{
for ($i = 0; $i < $totalTeamDifferences - 1; $i++) {
$teamPerformancesToTeamPerformanceDifferencesLayerLocalFactors = &$this->_TeamPerformancesToTeamPerformanceDifferencesLayer->getLocalFactors();
$teamDifferencesComparisonLayerLocalFactors = &$this->_TeamDifferencesComparisonLayer->getLocalFactors();
@ -125,16 +116,16 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
$currentForwardSchedulePiece =
$this->scheduleSequence(
array(
new ScheduleStep(
sprintf("team perf to perf diff %d", $i),
$currentTeamPerfToTeamPerfDiff, 0),
new ScheduleStep(
sprintf("greater than or within result factor %d", $i),
$currentTeamDiffComparison, 0),
new ScheduleStep(
sprintf("team perf to perf diff factors [%d], 2", $i),
$currentTeamPerfToTeamPerfDiff, 2)
), sprintf("current forward schedule piece %d", $i));
new ScheduleStep(
sprintf("team perf to perf diff %d", $i),
$currentTeamPerfToTeamPerfDiff, 0),
new ScheduleStep(
sprintf("greater than or within result factor %d", $i),
$currentTeamDiffComparison, 0),
new ScheduleStep(
sprintf("team perf to perf diff factors [%d], 2", $i),
$currentTeamPerfToTeamPerfDiff, 2)
), sprintf("current forward schedule piece %d", $i));
$forwardScheduleList[] = $currentForwardSchedulePiece;
}
@ -143,8 +134,7 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
$backwardScheduleList = array();
for ($i = 0; $i < $totalTeamDifferences - 1; $i++)
{
for ($i = 0; $i < $totalTeamDifferences - 1; $i++) {
$teamPerformancesToTeamPerformanceDifferencesLayerLocalFactors = &$this->_TeamPerformancesToTeamPerformanceDifferencesLayer->getLocalFactors();
$teamDifferencesComparisonLayerLocalFactors = &$this->_TeamDifferencesComparisonLayer->getLocalFactors();
@ -155,15 +145,15 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
$currentBackwardSchedulePiece = new ScheduleSequence(
"current backward schedule piece",
array(
new ScheduleStep(
sprintf("teamPerformanceToPerformanceDifferenceFactors[totalTeamDifferences - 1 - %d] @ 0", $i),
$differencesFactor, 0),
new ScheduleStep(
sprintf("greaterThanOrWithinResultFactors[totalTeamDifferences - 1 - %d] @ 0", $i),
$comparisonFactor, 0),
new ScheduleStep(
sprintf("teamPerformanceToPerformanceDifferenceFactors[totalTeamDifferences - 1 - %d] @ 1", $i),
$performancesToDifferencesFactor, 1)
new ScheduleStep(
sprintf("teamPerformanceToPerformanceDifferenceFactors[totalTeamDifferences - 1 - %d] @ 0", $i),
$differencesFactor, 0),
new ScheduleStep(
sprintf("greaterThanOrWithinResultFactors[totalTeamDifferences - 1 - %d] @ 0", $i),
$comparisonFactor, 0),
new ScheduleStep(
sprintf("teamPerformanceToPerformanceDifferenceFactors[totalTeamDifferences - 1 - %d] @ 1", $i),
$performancesToDifferencesFactor, 1)
));
$backwardScheduleList[] = $currentBackwardSchedulePiece;
}
@ -184,6 +174,4 @@ class IteratedTeamDifferencesInnerLayer extends TrueSkillFactorGraphLayer
return $loop;
}
}
?>
}

View File

@ -1,13 +1,4 @@
<?php
namespace Moserware\Skills\TrueSkill\Layers;
require_once(dirname(__FILE__) . "/../../PartialPlay.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Schedule.php");
require_once(dirname(__FILE__) . "/../Factors/GaussianWeightedSumFactor.php");
require_once(dirname(__FILE__) . "/../TrueSkillFactorGraph.php");
require_once(dirname(__FILE__) . "/TrueSkillFactorGraphLayer.php");
require_once(dirname(__FILE__) . "/TeamPerformancesToTeamPerformanceDifferencesLayer.php");
require_once(dirname(__FILE__) . "/TeamDifferencesComparisonLayer.php");
<?php namespace Moserware\Skills\TrueSkill\Layers;
use Moserware\Skills\PartialPlay;
use Moserware\Skills\FactorGraphs\ScheduleLoop;
@ -26,18 +17,17 @@ class PlayerPerformancesToTeamPerformancesLayer extends TrueSkillFactorGraphLaye
public function buildLayer()
{
$inputVariablesGroups = &$this->getInputVariablesGroups();
foreach ($inputVariablesGroups as &$currentTeam)
{
foreach ($inputVariablesGroups as &$currentTeam) {
$localCurrentTeam = &$currentTeam;
$teamPerformance = &$this->createOutputVariable($localCurrentTeam);
$newSumFactor = $this->createPlayerToTeamSumFactor($localCurrentTeam, $teamPerformance);
$this->addLayerFactor($newSumFactor);
// REVIEW: Does it make sense to have groups of one?
$outputVariablesGroups = &$this->getOutputVariablesGroups();
$outputVariablesGroups[] = array($teamPerformance);
}
}
}
public function createPriorSchedule()
@ -45,45 +35,41 @@ class PlayerPerformancesToTeamPerformancesLayer extends TrueSkillFactorGraphLaye
$localFactors = &$this->getLocalFactors();
$sequence = &$this->scheduleSequence(
array_map(
function($weightedSumFactor)
{
return new ScheduleStep("Perf to Team Perf Step", $weightedSumFactor, 0);
},
$localFactors),
"all player perf to team perf schedule");
array_map(
function ($weightedSumFactor) {
return new ScheduleStep("Perf to Team Perf Step", $weightedSumFactor, 0);
},
$localFactors),
"all player perf to team perf schedule");
return $sequence;
}
protected function createPlayerToTeamSumFactor(&$teamMembers, &$sumVariable)
{
$weights = array_map(
function($v)
{
$player = &$v->getKey();
return PartialPlay::getPartialPlayPercentage($player);
},
$teamMembers);
function ($v) {
$player = &$v->getKey();
return PartialPlay::getPartialPlayPercentage($player);
},
$teamMembers);
return new GaussianWeightedSumFactor(
$sumVariable,
$teamMembers,
$weights);
$sumVariable,
$teamMembers,
$weights);
}
public function createPosteriorSchedule()
{
{
$allFactors = array();
$localFactors = &$this->getLocalFactors();
foreach($localFactors as &$currentFactor)
{
foreach ($localFactors as &$currentFactor) {
$localCurrentFactor = &$currentFactor;
$numberOfMessages = $localCurrentFactor->getNumberOfMessages();
for($currentIteration = 1; $currentIteration < $numberOfMessages; $currentIteration++)
{
for ($currentIteration = 1; $currentIteration < $numberOfMessages; $currentIteration++) {
$allFactors[] = new ScheduleStep("team sum perf @" . $currentIteration,
$localCurrentFactor, $currentIteration);
$localCurrentFactor, $currentIteration);
}
}
return $this->scheduleSequence($allFactors, "all of the team's sum iterations");
@ -91,16 +77,13 @@ class PlayerPerformancesToTeamPerformancesLayer extends TrueSkillFactorGraphLaye
private function &createOutputVariable(&$team)
{
$memberNames = \array_map(function ($currentPlayer)
{
return (string)($currentPlayer->getKey());
},
$team);
$memberNames = \array_map(function ($currentPlayer) {
return (string)($currentPlayer->getKey());
},
$team);
$teamMemberNames = \join(", ", $memberNames);
$outputVariable = &$this->getParentFactorGraph()->getVariableFactory()->createBasicVariable("Team[" . $teamMemberNames . "]'s performance");
return $outputVariable;
}
}
?>
}

View File

@ -1,20 +1,9 @@
<?php
namespace Moserware\Skills\TrueSkill\Layers;
require_once(dirname(__FILE__) . "/../../Rating.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Schedule.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../../Numerics/BasicMath.php");
require_once(dirname(__FILE__) . "/../TrueSkillFactorGraph.php");
require_once(dirname(__FILE__) . "/../Factors/GaussianPriorFactor.php");
require_once(dirname(__FILE__) . "/TrueSkillFactorGraphLayer.php");
<?php namespace Moserware\Skills\TrueSkill\Layers;
use Moserware\Skills\Numerics\BasicMatch;
use Moserware\Skills\Rating;
use Moserware\Skills\FactorGraphs\ScheduleLoop;
use Moserware\Skills\FactorGraphs\ScheduleSequence;
use Moserware\Skills\FactorGraphs\ScheduleStep;
use Moserware\Skills\FactorGraphs\Variable;
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\TrueSkill\TrueSkillFactorGraph;
use Moserware\Skills\TrueSkill\Factors\GaussianPriorFactor;
@ -33,14 +22,12 @@ class PlayerPriorValuesToSkillsLayer extends TrueSkillFactorGraphLayer
public function buildLayer()
{
$teams = &$this->_teams;
foreach ($teams as &$currentTeam)
{
foreach ($teams as &$currentTeam) {
$localCurrentTeam = &$currentTeam;
$currentTeamSkills = array();
$currentTeamAllPlayers = $localCurrentTeam->getAllPlayers();
foreach ($currentTeamAllPlayers as &$currentTeamPlayer)
{
foreach ($currentTeamAllPlayers as &$currentTeamPlayer) {
$localCurrentTeamPlayer = &$currentTeamPlayer;
$currentTeamPlayerRating = $currentTeam->getRating($localCurrentTeamPlayer);
$playerSkill = &$this->createSkillOutputVariable($localCurrentTeamPlayer);
@ -58,21 +45,22 @@ class PlayerPriorValuesToSkillsLayer extends TrueSkillFactorGraphLayer
{
$localFactors = &$this->getLocalFactors();
return $this->scheduleSequence(
array_map(
function(&$prior)
{
return new ScheduleStep("Prior to Skill Step", $prior, 0);
},
$localFactors),
"All priors");
array_map(
function (&$prior) {
return new ScheduleStep("Prior to Skill Step", $prior, 0);
},
$localFactors),
"All priors");
}
private function createPriorFactor(&$player, Rating &$priorRating, Variable &$skillsVariable)
{
return new GaussianPriorFactor($priorRating->getMean(),
square($priorRating->getStandardDeviation()) +
square($this->getParentFactorGraph()->getGameInfo()->getDynamicsFactor()),
$skillsVariable);
return new GaussianPriorFactor(
$priorRating->getMean(),
BasicMatch::square($priorRating->getStandardDeviation()) +
BasicMatch::square($this->getParentFactorGraph()->getGameInfo()->getDynamicsFactor()),
$skillsVariable
);
}
private function &createSkillOutputVariable(&$key)
@ -82,6 +70,4 @@ class PlayerPriorValuesToSkillsLayer extends TrueSkillFactorGraphLayer
$skillOutputVariable = &$variableFactory->createKeyedVariable($key, $key . "'s skill");
return $skillOutputVariable;
}
}
?>
}

View File

@ -1,15 +1,8 @@
<?php
namespace Moserware\Skills\TrueSkill\Layers;
require_once(dirname(__FILE__) . "/../../FactorGraphs/Schedule.php");
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../../Numerics/BasicMath.php");
require_once(dirname(__FILE__) . "/../TrueSkillFactorGraph.php");
require_once(dirname(__FILE__) . "/../Factors/GaussianLikelihoodFactor.php");
require_once(dirname(__FILE__) . "/TrueSkillFactorGraphLayer.php");
<?php namespace Moserware\Skills\TrueSkill\Layers;
use Moserware\Skills\FactorGraphs\ScheduleStep;
use Moserware\Skills\FactorGraphs\KeyedVariable;
use Moserware\Skills\Numerics\BasicMatch;
use Moserware\Skills\TrueSkill\TrueSkillFactorGraph;
use Moserware\Skills\TrueSkill\Factors\GaussianLikelihoodFactor;
@ -25,27 +18,29 @@ class PlayerSkillsToPerformancesLayer extends TrueSkillFactorGraphLayer
$inputVariablesGroups = &$this->getInputVariablesGroups();
$outputVariablesGroups = &$this->getOutputVariablesGroups();
foreach ($inputVariablesGroups as &$currentTeam)
{
foreach ($inputVariablesGroups as &$currentTeam) {
$currentTeamPlayerPerformances = array();
foreach ($currentTeam as &$playerSkillVariable)
{
foreach ($currentTeam as &$playerSkillVariable) {
$localPlayerSkillVariable = &$playerSkillVariable;
$currentPlayer = &$localPlayerSkillVariable->getKey();
$playerPerformance = &$this->createOutputVariable($currentPlayer);
$newLikelihoodFactor = $this->createLikelihood($localPlayerSkillVariable, $playerPerformance);
$this->addLayerFactor($newLikelihoodFactor);
$currentTeamPlayerPerformances[] = $playerPerformance;
}
}
$outputVariablesGroups[] = $currentTeamPlayerPerformances;
}
}
private function createLikelihood(KeyedVariable &$playerSkill, KeyedVariable &$playerPerformance)
{
return new GaussianLikelihoodFactor(square($this->getParentFactorGraph()->getGameInfo()->getBeta()), $playerPerformance, $playerSkill);
return new GaussianLikelihoodFactor(
BasicMatch::square($this->getParentFactorGraph()->getGameInfo()->getBeta()),
$playerPerformance,
$playerSkill
);
}
private function &createOutputVariable(&$key)
@ -58,27 +53,23 @@ class PlayerSkillsToPerformancesLayer extends TrueSkillFactorGraphLayer
{
$localFactors = &$this->getLocalFactors();
return $this->scheduleSequence(
array_map(
function($likelihood)
{
return new ScheduleStep("Skill to Perf step", $likelihood, 0);
},
$localFactors),
"All skill to performance sending");
array_map(
function ($likelihood) {
return new ScheduleStep("Skill to Perf step", $likelihood, 0);
},
$localFactors),
"All skill to performance sending");
}
public function createPosteriorSchedule()
{
$localFactors = &$this->getLocalFactors();
return $this->scheduleSequence(
array_map(
function($likelihood)
{
return new ScheduleStep("name", $likelihood, 1);
},
$localFactors),
"All skill to performance sending");
array_map(
function ($likelihood) {
return new ScheduleStep("name", $likelihood, 1);
},
$localFactors),
"All skill to performance sending");
}
}
?>

View File

@ -1,11 +1,4 @@
<?php
namespace Moserware\Skills\TrueSkill\Layers;
require_once(dirname(__FILE__) . "/../DrawMargin.php");
require_once(dirname(__FILE__) . "/../TrueSkillFactorGraph.php");
require_once(dirname(__FILE__) . "/../Factors/GaussianGreaterThanFactor.php");
require_once(dirname(__FILE__) . "/../Factors/GaussianWithinFactor.php");
require_once(dirname(__FILE__) . "/TrueSkillFactorGraphLayer.php");
<?php namespace Moserware\Skills\TrueSkill\Layers;
use Moserware\Skills\TrueSkill\DrawMargin;
use Moserware\Skills\TrueSkill\TrueSkillFactorGraph;
@ -30,8 +23,7 @@ class TeamDifferencesComparisonLayer extends TrueSkillFactorGraphLayer
$inputVarGroups = &$this->getInputVariablesGroups();
$inputVarGroupsCount = count($inputVarGroups);
for ($i = 0; $i < $inputVarGroupsCount; $i++)
{
for ($i = 0; $i < $inputVarGroupsCount; $i++) {
$isDraw = ($this->_teamRanks[$i] == $this->_teamRanks[$i + 1]);
$teamDifference = &$inputVarGroups[$i][0];
@ -43,6 +35,4 @@ class TeamDifferencesComparisonLayer extends TrueSkillFactorGraphLayer
$this->addLayerFactor($factor);
}
}
}
?>
}

View File

@ -1,13 +1,6 @@
<?php
namespace Moserware\Skills\TrueSkill\Layers;
require_once(dirname(__FILE__) . "/../../FactorGraphs/Variable.php");
require_once(dirname(__FILE__) . "/../TrueSkillFactorGraph.php");
require_once(dirname(__FILE__) . "/../Factors/GaussianWeightedSumFactor.php");
require_once(dirname(__FILE__) . "/TrueSkillFactorGraphLayer.php");
<?php namespace Moserware\Skills\TrueSkill\Layers;
use Moserware\Skills\FactorGraphs\Variable;
use Moserware\Skills\TrueSkill\DrawMargin;
use Moserware\Skills\TrueSkill\TrueSkillFactorGraph;
use Moserware\Skills\TrueSkill\Factors\GaussianWeightedSumFactor;
@ -51,6 +44,4 @@ class TeamPerformancesToTeamPerformanceDifferencesLayer extends TrueSkillFactorG
$outputVariable = &$this->getParentFactorGraph()->getVariableFactory()->createBasicVariable("Team performance difference");
return $outputVariable;
}
}
?>
}

View File

@ -1,8 +1,4 @@
<?php
namespace Moserware\Skills\TrueSkill\Layers;
require_once(dirname(__FILE__) . "/../../FactorGraphs/FactorGraphLayer.php");
require_once(dirname(__FILE__) . "/../TrueSkillFactorGraph.php");
<?php namespace Moserware\Skills\TrueSkill\Layers;
use Moserware\Skills\FactorGraphs\FactorGraphLayer;
use Moserware\Skills\TrueSkill\TrueSkillFactorGraph;
@ -13,6 +9,4 @@ abstract class TrueSkillFactorGraphLayer extends FactorGraphLayer
{
parent::__construct($parentGraph);
}
}
?>
}

View File

@ -1,22 +1,5 @@
<?php
namespace Moserware\Skills\TrueSkill;
<?php namespace Moserware\Skills\TrueSkill;
require_once(dirname(__FILE__) . '/../GameInfo.php');
require_once(dirname(__FILE__) . '/../Rating.php');
require_once(dirname(__FILE__) . '/../RatingContainer.php');
require_once(dirname(__FILE__) . '/../FactorGraphs/FactorGraph.php');
require_once(dirname(__FILE__) . '/../FactorGraphs/FactorList.php');
require_once(dirname(__FILE__) . '/../FactorGraphs/Schedule.php');
require_once(dirname(__FILE__) . '/../FactorGraphs/VariableFactory.php');
require_once(dirname(__FILE__) . '/../Numerics/GaussianDistribution.php');
require_once(dirname(__FILE__) . '/Layers/IteratedTeamDifferencesInnerLayer.php');
require_once(dirname(__FILE__) . '/Layers/PlayerPerformancesToTeamPerformancesLayer.php');
require_once(dirname(__FILE__) . '/Layers/PlayerPriorValuesToSkillsLayer.php');
require_once(dirname(__FILE__) . '/Layers/PlayerSkillsToPerformancesLayer.php');
require_once(dirname(__FILE__) . '/Layers/TeamDifferencesComparisonLayer.php');
require_once(dirname(__FILE__) . '/Layers/TeamPerformancesToTeamPerformanceDifferencesLayer.php');
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\GameInfo;
use Moserware\Skills\Rating;
use Moserware\Skills\RatingContainer;
@ -35,28 +18,27 @@ class TrueSkillFactorGraph extends FactorGraph
{
private $_gameInfo;
private $_layers;
private $_priorLayer;
private $_priorLayer;
public function __construct(GameInfo &$gameInfo, array &$teams, array $teamRanks)
{
$this->_priorLayer = new PlayerPriorValuesToSkillsLayer($this, $teams);
$this->_gameInfo = $gameInfo;
$newFactory = new VariableFactory(
function()
{
return GaussianDistribution::fromPrecisionMean(0, 0);
});
function () {
return GaussianDistribution::fromPrecisionMean(0, 0);
});
$this->setVariableFactory($newFactory);
$this->_layers = array(
$this->_priorLayer,
new PlayerSkillsToPerformancesLayer($this),
new PlayerPerformancesToTeamPerformancesLayer($this),
new IteratedTeamDifferencesInnerLayer(
$this,
new TeamPerformancesToTeamPerformanceDifferencesLayer($this),
new TeamDifferencesComparisonLayer($this, $teamRanks))
);
$this->_priorLayer,
new PlayerSkillsToPerformancesLayer($this),
new PlayerPerformancesToTeamPerformancesLayer($this),
new IteratedTeamDifferencesInnerLayer(
$this,
new TeamPerformancesToTeamPerformanceDifferencesLayer($this),
new TeamDifferencesComparisonLayer($this, $teamRanks))
);
}
public function getGameInfo()
@ -69,16 +51,14 @@ class TrueSkillFactorGraph extends FactorGraph
$lastOutput = null;
$layers = &$this->_layers;
foreach ($layers as &$currentLayer)
{
if ($lastOutput != null)
{
foreach ($layers as &$currentLayer) {
if ($lastOutput != null) {
$currentLayer->setInputVariablesGroups($lastOutput);
}
$currentLayer->buildLayer();
$lastOutput = &$currentLayer->getOutputVariablesGroups();
$lastOutput = &$currentLayer->getOutputVariablesGroups();
}
}
@ -93,11 +73,9 @@ class TrueSkillFactorGraph extends FactorGraph
$factorList = new FactorList();
$layers = &$this->_layers;
foreach ($layers as &$currentLayer)
{
foreach ($layers as &$currentLayer) {
$localFactors = &$currentLayer->getLocalFactors();
foreach ($localFactors as &$currentFactor)
{
foreach ($localFactors as &$currentFactor) {
$localCurrentFactor = &$currentFactor;
$factorList->addFactor($localCurrentFactor);
}
@ -112,22 +90,18 @@ class TrueSkillFactorGraph extends FactorGraph
$fullSchedule = array();
$layers = &$this->_layers;
foreach ($layers as &$currentLayer)
{
foreach ($layers as &$currentLayer) {
$currentPriorSchedule = $currentLayer->createPriorSchedule();
if ($currentPriorSchedule != null)
{
if ($currentPriorSchedule != null) {
$fullSchedule[] = $currentPriorSchedule;
}
}
$allLayersReverse = \array_reverse($this->_layers);
foreach ($allLayersReverse as &$currentLayer)
{
foreach ($allLayersReverse as &$currentLayer) {
$currentPosteriorSchedule = $currentLayer->createPosteriorSchedule();
if ($currentPosteriorSchedule != null)
{
if ($currentPosteriorSchedule != null) {
$fullSchedule[] = $currentPosteriorSchedule;
}
}
@ -140,13 +114,11 @@ class TrueSkillFactorGraph extends FactorGraph
$result = new RatingContainer();
$priorLayerOutputVariablesGroups = &$this->_priorLayer->getOutputVariablesGroups();
foreach ($priorLayerOutputVariablesGroups as &$currentTeam)
{
foreach ($currentTeam as &$currentPlayer)
{
$localCurrentPlayer = &$currentPlayer->getKey();
foreach ($priorLayerOutputVariablesGroups as &$currentTeam) {
foreach ($currentTeam as &$currentPlayer) {
$localCurrentPlayer = &$currentPlayer->getKey();
$newRating = new Rating($currentPlayer->getValue()->getMean(),
$currentPlayer->getValue()->getStandardDeviation());
$currentPlayer->getValue()->getStandardDeviation());
$result->setRating($localCurrentPlayer, $newRating);
}
@ -154,6 +126,4 @@ class TrueSkillFactorGraph extends FactorGraph
return $result;
}
}
?>
}

View File

@ -1,9 +1,6 @@
<?php
namespace Moserware\Skills\TrueSkill;
<?php namespace Moserware\Skills\TrueSkill;
require_once(dirname(__FILE__) . '/../Numerics/GaussianDistribution.php');
use Moserware\Numerics\GaussianDistribution;
use Moserware\Skills\Numerics\GaussianDistribution;
class TruncatedGaussianCorrectionFunctions
{
@ -11,64 +8,64 @@ class TruncatedGaussianCorrectionFunctions
/**
* The "V" function where the team performance difference is greater than the draw margin.
*
*
* In the reference F# implementation, this is referred to as "the additive
* correction of a single-sided truncated Gaussian with unit variance."
*
*
* @param $teamPerformanceDifference
* @param number $drawMargin In the paper, it's referred to as just "ε".
* @param $c
* @return float
*/
public static function vExceedsMarginScaled($teamPerformanceDifference, $drawMargin, $c)
{
return self::vExceedsMargin($teamPerformanceDifference/$c, $drawMargin/$c);
return self::vExceedsMargin($teamPerformanceDifference / $c, $drawMargin / $c);
}
public static function vExceedsMargin($teamPerformanceDifference, $drawMargin)
{
$denominator = GaussianDistribution::cumulativeTo($teamPerformanceDifference - $drawMargin);
if ($denominator < 2.222758749e-162)
{
if ($denominator < 2.222758749e-162) {
return -$teamPerformanceDifference + $drawMargin;
}
return GaussianDistribution::at($teamPerformanceDifference - $drawMargin)/$denominator;
return GaussianDistribution::at($teamPerformanceDifference - $drawMargin) / $denominator;
}
/**
* The "W" function where the team performance difference is greater than the draw margin.
*
*
* In the reference F# implementation, this is referred to as "the multiplicative
* correction of a single-sided truncated Gaussian with unit variance."
*/
public static function wExceedsMarginScaled($teamPerformanceDifference, $drawMargin, $c)
{
return self::wExceedsMargin($teamPerformanceDifference/$c, $drawMargin/$c);
return self::wExceedsMargin($teamPerformanceDifference / $c, $drawMargin / $c);
}
public static function wExceedsMargin($teamPerformanceDifference, $drawMargin)
{
$denominator = GaussianDistribution::cumulativeTo($teamPerformanceDifference - $drawMargin);
if ($denominator < 2.222758749e-162)
{
if ($teamPerformanceDifference < 0.0)
{
if ($denominator < 2.222758749e-162) {
if ($teamPerformanceDifference < 0.0) {
return 1.0;
}
return 0.0;
}
$vWin = self::vExceedsMargin($teamPerformanceDifference, $drawMargin);
return $vWin*($vWin + $teamPerformanceDifference - $drawMargin);
return $vWin * ($vWin + $teamPerformanceDifference - $drawMargin);
}
// the additive correction of a double-sided truncated Gaussian with unit variance
public static function vWithinMarginScaled($teamPerformanceDifference, $drawMargin, $c)
{
return self::vWithinMargin($teamPerformanceDifference/$c, $drawMargin/$c);
return self::vWithinMargin($teamPerformanceDifference / $c, $drawMargin / $c);
}
// from F#:
public static function vWithinMargin($teamPerformanceDifference, $drawMargin)
{
@ -77,10 +74,8 @@ class TruncatedGaussianCorrectionFunctions
GaussianDistribution::cumulativeTo($drawMargin - $teamPerformanceDifferenceAbsoluteValue) -
GaussianDistribution::cumulativeTo(-$drawMargin - $teamPerformanceDifferenceAbsoluteValue);
if ($denominator < 2.222758749e-162)
{
if ($teamPerformanceDifference < 0.0)
{
if ($denominator < 2.222758749e-162) {
if ($teamPerformanceDifference < 0.0) {
return -$teamPerformanceDifference - $drawMargin;
}
@ -88,20 +83,19 @@ class TruncatedGaussianCorrectionFunctions
}
$numerator = GaussianDistribution::at(-$drawMargin - $teamPerformanceDifferenceAbsoluteValue) -
GaussianDistribution::at($drawMargin - $teamPerformanceDifferenceAbsoluteValue);
GaussianDistribution::at($drawMargin - $teamPerformanceDifferenceAbsoluteValue);
if ($teamPerformanceDifference < 0.0)
{
return -$numerator/$denominator;
if ($teamPerformanceDifference < 0.0) {
return -$numerator / $denominator;
}
return $numerator/$denominator;
return $numerator / $denominator;
}
// the multiplicative correction of a double-sided truncated Gaussian with unit variance
public static function wWithinMarginScaled($teamPerformanceDifference, $drawMargin, $c)
{
return self::wWithinMargin($teamPerformanceDifference/$c, $drawMargin/$c);
return self::wWithinMargin($teamPerformanceDifference / $c, $drawMargin / $c);
}
// From F#:
@ -109,25 +103,23 @@ class TruncatedGaussianCorrectionFunctions
{
$teamPerformanceDifferenceAbsoluteValue = abs($teamPerformanceDifference);
$denominator = GaussianDistribution::cumulativeTo($drawMargin - $teamPerformanceDifferenceAbsoluteValue)
-
GaussianDistribution::cumulativeTo(-$drawMargin - $teamPerformanceDifferenceAbsoluteValue);
-
GaussianDistribution::cumulativeTo(-$drawMargin - $teamPerformanceDifferenceAbsoluteValue);
if ($denominator < 2.222758749e-162)
{
if ($denominator < 2.222758749e-162) {
return 1.0;
}
$vt = self::vWithinMargin($teamPerformanceDifferenceAbsoluteValue, $drawMargin);
return $vt*$vt +
(
($drawMargin - $teamPerformanceDifferenceAbsoluteValue)
*
GaussianDistribution::at(
$drawMargin - $teamPerformanceDifferenceAbsoluteValue)
- (-$drawMargin - $teamPerformanceDifferenceAbsoluteValue)
*
GaussianDistribution::at(-$drawMargin - $teamPerformanceDifferenceAbsoluteValue))/$denominator;
return $vt * $vt +
(
($drawMargin - $teamPerformanceDifferenceAbsoluteValue)
*
GaussianDistribution::at(
$drawMargin - $teamPerformanceDifferenceAbsoluteValue)
- (-$drawMargin - $teamPerformanceDifferenceAbsoluteValue)
*
GaussianDistribution::at(-$drawMargin - $teamPerformanceDifferenceAbsoluteValue)) / $denominator;
}
}
?>
}

View File

@ -1,25 +1,8 @@
<?php
namespace Moserware\Skills\TrueSkill;
require_once(dirname(__FILE__) . "/../GameInfo.php");
require_once(dirname(__FILE__) . "/../Guard.php");
require_once(dirname(__FILE__) . "/../PairwiseComparison.php");
require_once(dirname(__FILE__) . "/../RankSorter.php");
require_once(dirname(__FILE__) . "/../Rating.php");
require_once(dirname(__FILE__) . "/../RatingContainer.php");
require_once(dirname(__FILE__) . "/../SkillCalculator.php");
require_once(dirname(__FILE__) . "/../PlayersRange.php");
require_once(dirname(__FILE__) . "/../TeamsRange.php");
require_once(dirname(__FILE__) . "/../Numerics/BasicMath.php");
require_once(dirname(__FILE__) . "/DrawMargin.php");
require_once(dirname(__FILE__) . "/TruncatedGaussianCorrectionFunctions.php");
<?php namespace Moserware\Skills\TrueSkill;
use Moserware\Skills\GameInfo;
use Moserware\Skills\Guard;
use Moserware\Skills\Numerics\BasicMatch;
use Moserware\Skills\PairwiseComparison;
use Moserware\Skills\RankSorter;
use Moserware\Skills\Rating;
@ -36,7 +19,6 @@ use Moserware\Skills\TeamsRange;
* When you only have two players, a lot of the math simplifies. The main purpose of this class
* is to show the bare minimum of what a TrueSkill implementation should have.
*/
class TwoPlayerTrueSkillCalculator extends SkillCalculator
{
public function __construct()
@ -86,16 +68,18 @@ class TwoPlayerTrueSkillCalculator extends SkillCalculator
private static function calculateNewRating(GameInfo $gameInfo, Rating $selfRating, Rating $opponentRating, $comparison)
{
$drawMargin = DrawMargin::getDrawMarginFromDrawProbability($gameInfo->getDrawProbability(),
$gameInfo->getBeta());
$drawMargin = DrawMargin::getDrawMarginFromDrawProbability(
$gameInfo->getDrawProbability(),
$gameInfo->getBeta()
);
$c =
sqrt(
square($selfRating->getStandardDeviation())
+
square($opponentRating->getStandardDeviation())
+
2*square($gameInfo->getBeta()));
$c = sqrt(
BasicMatch::square($selfRating->getStandardDeviation())
+
BasicMatch::square($opponentRating->getStandardDeviation())
+
2 * BasicMatch::square($gameInfo->getBeta())
);
$winningMean = $selfRating->getMean();
$losingMean = $opponentRating->getMean();
@ -128,10 +112,10 @@ class TwoPlayerTrueSkillCalculator extends SkillCalculator
$rankMultiplier = 1;
}
$meanMultiplier = (square($selfRating->getStandardDeviation()) + square($gameInfo->getDynamicsFactor()))/$c;
$meanMultiplier = (BasicMatch::square($selfRating->getStandardDeviation()) + BasicMatch::square($gameInfo->getDynamicsFactor()))/$c;
$varianceWithDynamics = square($selfRating->getStandardDeviation()) + square($gameInfo->getDynamicsFactor());
$stdDevMultiplier = $varianceWithDynamics/square($c);
$varianceWithDynamics = BasicMatch::square($selfRating->getStandardDeviation()) + BasicMatch::square($gameInfo->getDynamicsFactor());
$stdDevMultiplier = $varianceWithDynamics/BasicMatch::square($c);
$newMean = $selfRating->getMean() + ($rankMultiplier*$meanMultiplier*$v);
$newStdDev = sqrt($varianceWithDynamics*(1 - $w*$stdDevMultiplier));
@ -157,9 +141,9 @@ class TwoPlayerTrueSkillCalculator extends SkillCalculator
$player2Rating = $team2Ratings[0];
// We just use equation 4.1 found on page 8 of the TrueSkill 2006 paper:
$betaSquared = square($gameInfo->getBeta());
$player1SigmaSquared = square($player1Rating->getStandardDeviation());
$player2SigmaSquared = square($player2Rating->getStandardDeviation());
$betaSquared = BasicMatch::square($gameInfo->getBeta());
$player1SigmaSquared = BasicMatch::square($player1Rating->getStandardDeviation());
$player2SigmaSquared = BasicMatch::square($player2Rating->getStandardDeviation());
// This is the square root part of the equation:
$sqrtPart =
@ -171,11 +155,10 @@ class TwoPlayerTrueSkillCalculator extends SkillCalculator
// This is the exponent part of the equation:
$expPart =
exp(
(-1*square($player1Rating->getMean() - $player2Rating->getMean()))
(-1*BasicMatch::square($player1Rating->getMean() - $player2Rating->getMean()))
/
(2*(2*$betaSquared + $player1SigmaSquared + $player2SigmaSquared)));
return $sqrtPart*$expPart;
}
}
?>
}

View File

@ -1,27 +1,8 @@
<?php
namespace Moserware\Skills\TrueSkill;
require_once(dirname(__FILE__) . "/../GameInfo.php");
require_once(dirname(__FILE__) . "/../Guard.php");
require_once(dirname(__FILE__) . "/../PairwiseComparison.php");
require_once(dirname(__FILE__) . "/../RankSorter.php");
require_once(dirname(__FILE__) . "/../Rating.php");
require_once(dirname(__FILE__) . "/../RatingContainer.php");
require_once(dirname(__FILE__) . "/../SkillCalculator.php");
require_once(dirname(__FILE__) . "/../Team.php");
require_once(dirname(__FILE__) . "/../PlayersRange.php");
require_once(dirname(__FILE__) . "/../TeamsRange.php");
require_once(dirname(__FILE__) . "/../Numerics/BasicMath.php");
require_once(dirname(__FILE__) . "/DrawMargin.php");
require_once(dirname(__FILE__) . "/TruncatedGaussianCorrectionFunctions.php");
<?php namespace Moserware\Skills\TrueSkill;
use Moserware\Skills\GameInfo;
use Moserware\Skills\Guard;
use Moserware\Skills\Numerics\BasicMatch;
use Moserware\Skills\PairwiseComparison;
use Moserware\Skills\RankSorter;
use Moserware\Skills\Rating;
@ -36,7 +17,7 @@ use Moserware\Skills\Team;
/**
* Calculates new ratings for only two teams where each team has 1 or more players.
*
*
* When you only have two teams, the math is still simple: no factor graphs are used yet.
*/
class TwoTeamTrueSkillCalculator extends SkillCalculator
@ -63,16 +44,16 @@ class TwoTeamTrueSkillCalculator extends SkillCalculator
$results = new RatingContainer();
self::updatePlayerRatings($gameInfo,
$results,
$team1,
$team2,
$wasDraw ? PairwiseComparison::DRAW : PairwiseComparison::WIN);
$results,
$team1,
$team2,
$wasDraw ? PairwiseComparison::DRAW : PairwiseComparison::WIN);
self::updatePlayerRatings($gameInfo,
$results,
$team2,
$team1,
$wasDraw ? PairwiseComparison::DRAW : PairwiseComparison::LOSE);
$results,
$team2,
$team1,
$wasDraw ? PairwiseComparison::DRAW : PairwiseComparison::LOSE);
return $results;
}
@ -83,41 +64,39 @@ class TwoTeamTrueSkillCalculator extends SkillCalculator
Team $otherTeam,
$selfToOtherTeamComparison)
{
$drawMargin = DrawMargin::getDrawMarginFromDrawProbability($gameInfo->getDrawProbability(),
$gameInfo->getBeta());
$drawMargin = DrawMargin::getDrawMarginFromDrawProbability(
$gameInfo->getDrawProbability(),
$gameInfo->getBeta()
);
$betaSquared = square($gameInfo->getBeta());
$tauSquared = square($gameInfo->getDynamicsFactor());
$betaSquared = BasicMatch::square($gameInfo->getBeta());
$tauSquared = BasicMatch::square($gameInfo->getDynamicsFactor());
$totalPlayers = $selfTeam->count() + $otherTeam->count();
$meanGetter =
function($currentRating)
{
return $currentRating->getMean();
};
$meanGetter = function ($currentRating) {
return $currentRating->getMean();
};
$selfMeanSum = sum($selfTeam->getAllRatings(), $meanGetter);
$otherTeamMeanSum = sum($otherTeam->getAllRatings(), $meanGetter);
$selfMeanSum = BasicMatch::sum($selfTeam->getAllRatings(), $meanGetter);
$otherTeamMeanSum = BasicMatch::sum($otherTeam->getAllRatings(), $meanGetter);
$varianceGetter =
function($currentRating)
{
return square($currentRating->getStandardDeviation());
};
$varianceGetter = function ($currentRating) {
return BasicMatch::square($currentRating->getStandardDeviation());
};
$c = sqrt(
sum($selfTeam->getAllRatings(), $varianceGetter)
+
sum($otherTeam->getAllRatings(), $varianceGetter)
+
$totalPlayers*$betaSquared);
BasicMatch::sum($selfTeam->getAllRatings(), $varianceGetter)
+
BasicMatch::sum($otherTeam->getAllRatings(), $varianceGetter)
+
$totalPlayers * $betaSquared
);
$winningMean = $selfMeanSum;
$losingMean = $otherTeamMeanSum;
switch ($selfToOtherTeamComparison)
{
switch ($selfToOtherTeamComparison) {
case PairwiseComparison::WIN:
case PairwiseComparison::DRAW:
// NOP
@ -130,15 +109,12 @@ class TwoTeamTrueSkillCalculator extends SkillCalculator
$meanDelta = $winningMean - $losingMean;
if ($selfToOtherTeamComparison != PairwiseComparison::DRAW)
{
if ($selfToOtherTeamComparison != PairwiseComparison::DRAW) {
// non-draw case
$v = TruncatedGaussianCorrectionFunctions::vExceedsMarginScaled($meanDelta, $drawMargin, $c);
$w = TruncatedGaussianCorrectionFunctions::wExceedsMarginScaled($meanDelta, $drawMargin, $c);
$rankMultiplier = (int) $selfToOtherTeamComparison;
}
else
{
$rankMultiplier = (int)$selfToOtherTeamComparison;
} else {
// assume draw
$v = TruncatedGaussianCorrectionFunctions::vWithinMarginScaled($meanDelta, $drawMargin, $c);
$w = TruncatedGaussianCorrectionFunctions::wWithinMarginScaled($meanDelta, $drawMargin, $c);
@ -146,19 +122,18 @@ class TwoTeamTrueSkillCalculator extends SkillCalculator
}
$selfTeamAllPlayers = &$selfTeam->getAllPlayers();
foreach ($selfTeamAllPlayers as &$selfTeamCurrentPlayer)
{
foreach ($selfTeamAllPlayers as &$selfTeamCurrentPlayer) {
$localSelfTeamCurrentPlayer = &$selfTeamCurrentPlayer;
$previousPlayerRating = $selfTeam->getRating($localSelfTeamCurrentPlayer);
$meanMultiplier = (square($previousPlayerRating->getStandardDeviation()) + $tauSquared)/$c;
$stdDevMultiplier = (square($previousPlayerRating->getStandardDeviation()) + $tauSquared)/square($c);
$meanMultiplier = (BasicMatch::square($previousPlayerRating->getStandardDeviation()) + $tauSquared) / $c;
$stdDevMultiplier = (BasicMatch::square($previousPlayerRating->getStandardDeviation()) + $tauSquared) / BasicMatch::square($c);
$playerMeanDelta = ($rankMultiplier*$meanMultiplier*$v);
$playerMeanDelta = ($rankMultiplier * $meanMultiplier * $v);
$newMean = $previousPlayerRating->getMean() + $playerMeanDelta;
$newStdDev =
sqrt((square($previousPlayerRating->getStandardDeviation()) + $tauSquared)*(1 - $w*$stdDevMultiplier));
sqrt((BasicMatch::square($previousPlayerRating->getStandardDeviation()) + $tauSquared) * (1 - $w * $stdDevMultiplier));
$newPlayerRatings->setRating($localSelfTeamCurrentPlayer, new Rating($newMean, $newStdDev));
}
@ -182,45 +157,38 @@ class TwoTeamTrueSkillCalculator extends SkillCalculator
$totalPlayers = $team1Count + $team2Count;
$betaSquared = square($gameInfo->getBeta());
$betaSquared = BasicMatch::square($gameInfo->getBeta());
$meanGetter =
function($currentRating)
{
return $currentRating->getMean();
};
$meanGetter = function ($currentRating) {
return $currentRating->getMean();
};
$varianceGetter =
function($currentRating)
{
return square($currentRating->getStandardDeviation());
};
$varianceGetter = function ($currentRating) {
return BasicMatch::square($currentRating->getStandardDeviation());
};
$team1MeanSum = sum($team1Ratings, $meanGetter);
$team1StdDevSquared = sum($team1Ratings, $varianceGetter);
$team1MeanSum = BasicMatch::sum($team1Ratings, $meanGetter);
$team1StdDevSquared = BasicMatch::sum($team1Ratings, $varianceGetter);
$team2MeanSum = sum($team2Ratings, $meanGetter);
$team2SigmaSquared = sum($team2Ratings, $varianceGetter);
$team2MeanSum = BasicMatch::sum($team2Ratings, $meanGetter);
$team2SigmaSquared = BasicMatch::sum($team2Ratings, $varianceGetter);
// This comes from equation 4.1 in the TrueSkill paper on page 8
// The equation was broken up into the part under the square root sign and
// the exponential part to make the code easier to read.
$sqrtPart
= sqrt(
($totalPlayers*$betaSquared)
/
($totalPlayers*$betaSquared + $team1StdDevSquared + $team2SigmaSquared)
);
$sqrtPart = sqrt(
($totalPlayers * $betaSquared)
/
($totalPlayers * $betaSquared + $team1StdDevSquared + $team2SigmaSquared)
);
$expPart
= exp(
(-1*square($team1MeanSum - $team2MeanSum))
/
(2*($totalPlayers*$betaSquared + $team1StdDevSquared + $team2SigmaSquared))
);
$expPart = exp(
(-1 * BasicMatch::square($team1MeanSum - $team2MeanSum))
/
(2 * ($totalPlayers * $betaSquared + $team1StdDevSquared + $team2SigmaSquared))
);
return $expPart*$sqrtPart;
return $expPart * $sqrtPart;
}
}
?>
}