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https://github.com/furyfire/trueskill.git
synced 2025-04-19 04:14:28 +00:00
No more use of $_ to mark private members.
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@ -8,7 +8,7 @@ class Matrix
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{
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public const ERROR_TOLERANCE = 0.0000000001;
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public function __construct(private int $_rowCount = 0, private int $_columnCount = 0, private $_matrixRowData = null)
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public function __construct(private int $rowCount = 0, private int $columnCount = 0, private $matrixRowData = null)
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{
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}
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@ -46,22 +46,22 @@ class Matrix
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public function getRowCount(): int
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{
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return $this->_rowCount;
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return $this->rowCount;
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}
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public function getColumnCount(): int
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{
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return $this->_columnCount;
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return $this->columnCount;
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}
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public function getValue(int $row, int $col): float|int
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{
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return $this->_matrixRowData[$row][$col];
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return $this->matrixRowData[$row][$col];
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}
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public function setValue(int $row, int $col, float|int $value)
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{
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$this->_matrixRowData[$row][$col] = $value;
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$this->matrixRowData[$row][$col] = $value;
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}
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public function getTranspose(): self
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@ -69,15 +69,15 @@ class Matrix
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// Just flip everything
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$transposeMatrix = [];
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$rowMatrixData = $this->_matrixRowData;
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$rowMatrixData = $this->matrixRowData;
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for (
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$currentRowTransposeMatrix = 0;
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$currentRowTransposeMatrix < $this->_columnCount;
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$currentRowTransposeMatrix < $this->columnCount;
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$currentRowTransposeMatrix++
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) {
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for (
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$currentColumnTransposeMatrix = 0;
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$currentColumnTransposeMatrix < $this->_rowCount;
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$currentColumnTransposeMatrix < $this->rowCount;
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$currentColumnTransposeMatrix++
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) {
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$transposeMatrix[$currentRowTransposeMatrix][$currentColumnTransposeMatrix] =
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@ -85,12 +85,12 @@ class Matrix
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}
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}
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return new Matrix($this->_columnCount, $this->_rowCount, $transposeMatrix);
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return new Matrix($this->columnCount, $this->rowCount, $transposeMatrix);
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}
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private function isSquare(): bool
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{
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return ($this->_rowCount == $this->_columnCount) && ($this->_rowCount > 0);
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return ($this->rowCount == $this->columnCount) && ($this->rowCount > 0);
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}
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public function getDeterminant(): float
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@ -100,21 +100,21 @@ class Matrix
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throw new Exception('Matrix must be square!');
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}
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if ($this->_rowCount == 1) {
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if ($this->rowCount == 1) {
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// Really happy path :)
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return $this->_matrixRowData[0][0];
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return $this->matrixRowData[0][0];
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}
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if ($this->_rowCount == 2) {
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if ($this->rowCount == 2) {
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// Happy path!
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// Given:
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// | a b |
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// | c d |
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// The determinant is ad - bc
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$a = $this->_matrixRowData[0][0];
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$b = $this->_matrixRowData[0][1];
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$c = $this->_matrixRowData[1][0];
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$d = $this->_matrixRowData[1][1];
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$a = $this->matrixRowData[0][0];
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$b = $this->matrixRowData[0][1];
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$c = $this->matrixRowData[1][0];
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$d = $this->matrixRowData[1][1];
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return $a * $d - $b * $c;
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}
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@ -128,8 +128,8 @@ class Matrix
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$result = 0.0;
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// I expand along the first row
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for ($currentColumn = 0; $currentColumn < $this->_columnCount; $currentColumn++) {
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$firstRowColValue = $this->_matrixRowData[0][$currentColumn];
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for ($currentColumn = 0; $currentColumn < $this->columnCount; $currentColumn++) {
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$firstRowColValue = $this->matrixRowData[0][$currentColumn];
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$cofactor = $this->getCofactor(0, $currentColumn);
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$itemToAdd = $firstRowColValue * $cofactor;
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$result += $itemToAdd;
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@ -145,7 +145,7 @@ class Matrix
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}
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// See http://en.wikipedia.org/wiki/Adjugate_matrix
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if ($this->_rowCount == 2) {
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if ($this->rowCount == 2) {
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// Happy path!
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// Adjugate of:
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// | a b |
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@ -154,10 +154,10 @@ class Matrix
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// | d -b |
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// | -c a |
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$a = $this->_matrixRowData[0][0];
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$b = $this->_matrixRowData[0][1];
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$c = $this->_matrixRowData[1][0];
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$d = $this->_matrixRowData[1][1];
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$a = $this->matrixRowData[0][0];
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$b = $this->matrixRowData[0][1];
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$c = $this->matrixRowData[1][0];
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$d = $this->matrixRowData[1][1];
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return new SquareMatrix(
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$d,
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@ -170,19 +170,19 @@ class Matrix
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// The idea is that it's the transpose of the cofactors
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$result = [];
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for ($currentColumn = 0; $currentColumn < $this->_columnCount; $currentColumn++) {
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for ($currentRow = 0; $currentRow < $this->_rowCount; $currentRow++) {
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for ($currentColumn = 0; $currentColumn < $this->columnCount; $currentColumn++) {
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for ($currentRow = 0; $currentRow < $this->rowCount; $currentRow++) {
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$result[$currentColumn][$currentRow] = $this->getCofactor($currentRow, $currentColumn);
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}
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}
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return new Matrix($this->_columnCount, $this->_rowCount, $result);
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return new Matrix($this->columnCount, $this->rowCount, $result);
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}
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public function getInverse(): Matrix|SquareMatrix
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{
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if (($this->_rowCount == 1) && ($this->_columnCount == 1)) {
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return new SquareMatrix(1.0 / $this->_matrixRowData[0][0]);
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if (($this->rowCount == 1) && ($this->columnCount == 1)) {
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return new SquareMatrix(1.0 / $this->matrixRowData[0][0]);
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}
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// Take the simple approach:
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@ -275,19 +275,19 @@ class Matrix
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$actualRow = 0;
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for ($currentRow = 0; $currentRow < $this->_rowCount; $currentRow++) {
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for ($currentRow = 0; $currentRow < $this->rowCount; $currentRow++) {
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if ($currentRow == $rowToRemove) {
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continue;
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}
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$actualCol = 0;
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for ($currentColumn = 0; $currentColumn < $this->_columnCount; $currentColumn++) {
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for ($currentColumn = 0; $currentColumn < $this->columnCount; $currentColumn++) {
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if ($currentColumn == $columnToRemove) {
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continue;
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}
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$result[$actualRow][$actualCol] = $this->_matrixRowData[$currentRow][$currentColumn];
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$result[$actualRow][$actualCol] = $this->matrixRowData[$currentRow][$currentColumn];
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$actualCol++;
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}
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@ -295,7 +295,7 @@ class Matrix
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$actualRow++;
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}
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return new Matrix($this->_rowCount - 1, $this->_columnCount - 1, $result);
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return new Matrix($this->rowCount - 1, $this->columnCount - 1, $result);
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}
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public function getCofactor($rowToRemove, $columnToRemove)
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@ -319,15 +319,15 @@ class Matrix
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return false;
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}
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if (($this->_rowCount != $otherMatrix->getRowCount()) || ($this->_columnCount != $otherMatrix->getColumnCount())) {
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if (($this->rowCount != $otherMatrix->getRowCount()) || ($this->columnCount != $otherMatrix->getColumnCount())) {
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return false;
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}
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for ($currentRow = 0; $currentRow < $this->_rowCount; $currentRow++) {
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for ($currentColumn = 0; $currentColumn < $this->_columnCount; $currentColumn++) {
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for ($currentRow = 0; $currentRow < $this->rowCount; $currentRow++) {
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for ($currentColumn = 0; $currentColumn < $this->columnCount; $currentColumn++) {
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$delta =
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abs(
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$this->_matrixRowData[$currentRow][$currentColumn] -
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$this->matrixRowData[$currentRow][$currentColumn] -
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$otherMatrix->getValue($currentRow, $currentColumn)
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);
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