/// <param name="id">The identifier for the player, such as a name.</param>
/// <param name="partialPlayPercentage">The weight percentage to give this player when calculating a new rank.</param>
/// <param name="partialUpdatePercentage">/// Indicated how much of a skill update a player should receive where 0 represents no update and 1.0 represents 100% of the update.</param>
/// Indicates the percent of the time the player should be weighted where 0.0 indicates the player didn't play and 1.0 indicates the player played 100% of the time.
/// </summary>
publicfunctiongetPartialPlayPercentage()
{
return$this->_PartialPlayPercentage;
}
#endregion
#region ISupportPartialUpdate Members
/// <summary>
/// Indicated how much of a skill update a player should receive where 0.0 represents no update and 1.0 represents 100% of the update.