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More documentation cleanup
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This commit is contained in:
Jens True 2021-11-03 12:00:05 +00:00
parent b8eccbe162
commit 737e3b8225
6 changed files with 45 additions and 130 deletions

@ -1,39 +0,0 @@
This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

@ -12,8 +12,8 @@ bool CommandHandler::parseJSON(const char *cmd)
{
Serial.print("Handling: ");
Serial.println(cmd);
StaticJsonDocument<32> doc;
DeserializationError error = deserializeJson(doc, cmd);
StaticJsonDocument<32> json;
DeserializationError error = deserializeJson(json, cmd);
// Test if parsing succeeds.
if (error)
@ -23,12 +23,12 @@ bool CommandHandler::parseJSON(const char *cmd)
return false;
}
const char *command = doc["cmd"];
if (strcmp("write", command) == 0 && doc["text"].is<const char*>() && doc["x"].is<int>() && doc["y"].is<int>())
const char *command = json["cmd"];
if (strcmp("write", command) == 0 && json["text"].is<const char*>() && json["x"].is<int>() && json["y"].is<int>())
{
const char *text = doc["text"];
int x = doc["x"];
int y = doc["y"];
const char *text = json["text"];
int x = json["x"];
int y = json["y"];
this->debugWrite(x, y, text);
this->display->write(x, y, text);
@ -42,8 +42,9 @@ bool CommandHandler::parseJSON(const char *cmd)
if (strcmp("offset", command) == 0)
{
int x = doc["x"];
int y = doc["y"];
int x = json["x"];
int y = json["y"];
debugWrite(x,y,"offset unhandled");
//this->display->setOffset(x, y);
}

@ -1,8 +1,8 @@
#include "DisplayProxyMAX7456.h"
DisplayProxyMAX7456::DisplayProxyMAX7456(Max7456 *osd)
DisplayProxyMAX7456::DisplayProxyMAX7456()
{
this->osd = osd;
this->osd = new Max7456();
this->osd->init(6);
clear();
this->osd->setBlinkParams(_8fields, _BT_3BT);
@ -11,7 +11,6 @@ DisplayProxyMAX7456::DisplayProxyMAX7456(Max7456 *osd)
onScreenDisplay(true);
}
bool DisplayProxyMAX7456::on()
{
onScreenDisplay(true);
@ -25,8 +24,6 @@ bool DisplayProxyMAX7456::off()
return true;
}
bool DisplayProxyMAX7456::write(int x, int y, const char *text)
{
this->osd->print(text, x, y);
@ -39,7 +36,6 @@ bool DisplayProxyMAX7456::clear()
return true;
}
bool DisplayProxyMAX7456::setOffset(int x, int y)
{
this->osd->setDisplayOffsets(x, y);

@ -19,14 +19,14 @@ class DisplayProxyMAX7456 : public DisplayProxy
{
public:
/**
* Initalize a Max7456 Style display
* Initalize a MAX7456 Style display
* - Initialize with CS on Pin 6.
* - Clear the display
* - Initialize blinking frequency.
* - Disable external video
* - Enable OSD.
*/
explicit DisplayProxyMAX7456(Max7456 *osd);
explicit DisplayProxyMAX7456();
/**
* OSD on, external video left untouched.

@ -1,46 +0,0 @@
This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

@ -1,13 +1,16 @@
/**
* \file main.cpp
* Main application entry point.
* Arduino Style but still a .cpp file
*/
#include "Arduino.h"
#include <SPI.h>
#include "config.h"
#include "CommandHandler.h"
#include "DisplayProxyMAX7456.h"
#include "max7456.h"
Max7456 osd;
DisplayProxyMAX7456 display(&osd);
DisplayProxyMAX7456 display;
CommandHandler cmd_handler(&display);
/**
@ -25,7 +28,7 @@ void setup()
Serial.println("Built: " __DATE__ ", " __TIME__);
Serial.println("================================================================================");
Serial.println("Initialize...");
SPI.begin();
display.setOffset(DISP_OFFSET_X, DISP_OFFSET_Y);
display.write(0, 0, "==========================");